#ifndef DUNGEONS_JYASINBOSS_ROOM_2_H #define DUNGEONS_JYASINBOSS_ROOM_2_H 1 #include "align_asset_macro.h" #define djyasinboss_room_2DL_0021A0 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_2DL_0021A0" static const ALIGN_ASSET(2) char jyasinboss_room_2DL_0021A0[] = djyasinboss_room_2DL_0021A0; #define djyasinboss_room_2Tex_0021C0 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_2Tex_0021C0" static const ALIGN_ASSET(2) char jyasinboss_room_2Tex_0021C0[] = djyasinboss_room_2Tex_0021C0; #define djyasinboss_room_2Tex_0029C0 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_2Tex_0029C0" static const ALIGN_ASSET(2) char jyasinboss_room_2Tex_0029C0[] = djyasinboss_room_2Tex_0029C0; #define djyasinboss_room_2Tex_0039C0 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_2Tex_0039C0" static const ALIGN_ASSET(2) char jyasinboss_room_2Tex_0039C0[] = djyasinboss_room_2Tex_0039C0; #define djyasinboss_room_2Set_0000F0DL_0021A0 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_2Set_0000F0DL_0021A0" static const ALIGN_ASSET(2) char jyasinboss_room_2Set_0000F0DL_0021A0[] = djyasinboss_room_2Set_0000F0DL_0021A0; #define djyasinboss_room_2Set_000130DL_0021A0 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_2Set_000130DL_0021A0" static const ALIGN_ASSET(2) char jyasinboss_room_2Set_000130DL_0021A0[] = djyasinboss_room_2Set_000130DL_0021A0; #define djyasinboss_room_2Set_000170DL_0021A0 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_2Set_000170DL_0021A0" static const ALIGN_ASSET(2) char jyasinboss_room_2Set_000170DL_0021A0[] = djyasinboss_room_2Set_000170DL_0021A0; #endif // DUNGEONS_JYASINBOSS_ROOM_2_H