#ifndef DUNGEONS_MIZUSIN_ROOM_9_H #define DUNGEONS_MIZUSIN_ROOM_9_H 1 #include "align_asset_macro.h" #define dMIZUsin_room_9DL_002E20 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_9DL_002E20" static const ALIGN_ASSET(2) char MIZUsin_room_9DL_002E20[] = dMIZUsin_room_9DL_002E20; #define dMIZUsin_room_9DL_001890 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_9DL_001890" static const ALIGN_ASSET(2) char MIZUsin_room_9DL_001890[] = dMIZUsin_room_9DL_001890; #define dMIZUsin_room_9Tex_005ED8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_9Tex_005ED8" static const ALIGN_ASSET(2) char MIZUsin_room_9Tex_005ED8[] = dMIZUsin_room_9Tex_005ED8; #define dMIZUsin_room_9Tex_0056D8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_9Tex_0056D8" static const ALIGN_ASSET(2) char MIZUsin_room_9Tex_0056D8[] = dMIZUsin_room_9Tex_0056D8; #define dMIZUsin_room_9Tex_0046D8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_9Tex_0046D8" static const ALIGN_ASSET(2) char MIZUsin_room_9Tex_0046D8[] = dMIZUsin_room_9Tex_0046D8; #define dMIZUsin_room_9Tex_003ED8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_9Tex_003ED8" static const ALIGN_ASSET(2) char MIZUsin_room_9Tex_003ED8[] = dMIZUsin_room_9Tex_003ED8; #define dMIZUsin_room_9Tex_004ED8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_9Tex_004ED8" static const ALIGN_ASSET(2) char MIZUsin_room_9Tex_004ED8[] = dMIZUsin_room_9Tex_004ED8; #define dMIZUsin_room_9Tex_006ED8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_9Tex_006ED8" static const ALIGN_ASSET(2) char MIZUsin_room_9Tex_006ED8[] = dMIZUsin_room_9Tex_006ED8; #define dMIZUsin_room_9Tex_0066D8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_9Tex_0066D8" static const ALIGN_ASSET(2) char MIZUsin_room_9Tex_0066D8[] = dMIZUsin_room_9Tex_0066D8; #define dMIZUsin_room_9DL_0077A0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_9DL_0077A0" static const ALIGN_ASSET(2) char MIZUsin_room_9DL_0077A0[] = dMIZUsin_room_9DL_0077A0; #define dMIZUsin_room_9Tex_0078A8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_9Tex_0078A8" static const ALIGN_ASSET(2) char MIZUsin_room_9Tex_0078A8[] = dMIZUsin_room_9Tex_0078A8; #define dMIZUsin_room_9DL_0035F0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_9DL_0035F0" static const ALIGN_ASSET(2) char MIZUsin_room_9DL_0035F0[] = dMIZUsin_room_9DL_0035F0; #define dMIZUsin_room_9Tex_0036D8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_9Tex_0036D8" static const ALIGN_ASSET(2) char MIZUsin_room_9Tex_0036D8[] = dMIZUsin_room_9Tex_0036D8; #define dMIZUsin_room_9DL_0030C0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_9DL_0030C0" static const ALIGN_ASSET(2) char MIZUsin_room_9DL_0030C0[] = dMIZUsin_room_9DL_0030C0; #define dMIZUsin_room_9DL_003408 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_9DL_003408" static const ALIGN_ASSET(2) char MIZUsin_room_9DL_003408[] = dMIZUsin_room_9DL_003408; #endif // DUNGEONS_MIZUSIN_ROOM_9_H