#include "global.h" #include "z64elf_message.h" ElfMessage sChildSariaMsgs[] = { ELF_MSG_STRENGTH_UPG(SKIP, 3, false, 0), ELF_MSG_FLAG(CHECK, 0x61, false, 0x37), /* eventChkInf[3] & 0x80 */ ELF_MSG_END(0x64), ELF_MSG_FLAG(CHECK, 0x62, false, 0x25), /* eventChkInf[2] & 0x20 */ ELF_MSG_FLAG(CHECK, 0x63, false, 0x37), /* eventChkInf[3] & 0x80 */ ELF_MSG_FLAG(CHECK, 0x65, false, 0x43), /* eventChkInf[4] & 0x8 */ ELF_MSG_MEDALLION(CHECK, 0x66, false, ITEM_MEDALLION_FOREST), ELF_MSG_MEDALLION(CHECK, 0x66, false, ITEM_MEDALLION_FIRE), ELF_MSG_MEDALLION(CHECK, 0x66, false, ITEM_MEDALLION_WATER), ELF_MSG_SONG(CHECK, 0x67, false, ITEM_SONG_STORMS), ELF_MSG_MEDALLION(CHECK, 0x68, false, ITEM_MEDALLION_SPIRIT), ELF_MSG_MEDALLION(CHECK, 0x68, false, ITEM_MEDALLION_SHADOW), ELF_MSG_END(0x69), }; ElfMessage sAdultSariaMsgs[] = { ELF_MSG_MEDALLION(CHECK, 0x6A, false, ITEM_MEDALLION_FOREST), ELF_MSG_MEDALLION(CHECK, 0x6B, false, ITEM_MEDALLION_FIRE), ELF_MSG_MEDALLION(CHECK, 0x6B, false, ITEM_MEDALLION_WATER), ELF_MSG_MEDALLION(CHECK, 0x6C, false, ITEM_MEDALLION_SPIRIT), ELF_MSG_MEDALLION(CHECK, 0x6C, false, ITEM_MEDALLION_SHADOW), ELF_MSG_END(0x6D), }; u32 ElfMessage_CheckCondition(ElfMessage* msg) { s32 type = msg->byte0 & 0x1E; u16 flag; switch (type) { case (ELF_MSG_CONDITION_FLAG << 1): flag = 1 << (msg->byte1 & 0x0F); return ((msg->byte0 & 1) == 1) == ((flag & gSaveContext.eventChkInf[(msg->byte1 & 0xF0) >> 4]) != 0); case (ELF_MSG_CONDITION_DUNGEON_ITEM << 1): return ((msg->byte0 & 1) == 1) == (CHECK_DUNGEON_ITEM(msg->byte1 - ITEM_KEY_BOSS, gSaveContext.mapIndex) != 0); case (ELF_MSG_CONDITION_ITEM << 1): return ((msg->byte0 & 1) == 1) == (msg->byte3 == INV_CONTENT(msg->byte1)); case (ELF_MSG_CONDITION_OTHER << 1): switch (msg->byte1 & 0xF0) { case (ELF_MSG_CONDITION_STRENGTH_UPG << 4): return ((msg->byte0 & 1) == 1) == ((msg->byte1 & 0x0F) == CUR_UPG_VALUE(UPG_STRENGTH)); case (ELF_MSG_CONDITION_BOOTS << 4): return ((msg->byte0 & 1) == 1) == (((gBitFlags[msg->byte3 - ITEM_BOOTS_KOKIRI] << gEquipShifts[EQUIP_BOOTS]) & gSaveContext.inventory.equipment) != 0); case (ELF_MSG_CONDITION_SONG << 4): return ((msg->byte0 & 1) == 1) == (CHECK_QUEST_ITEM(msg->byte3 - ITEM_SONG_MINUET + QUEST_SONG_MINUET) != 0); case (ELF_MSG_CONDITION_MEDALLION << 4): return ((msg->byte0 & 1) == 1) == (CHECK_QUEST_ITEM(msg->byte3 - ITEM_MEDALLION_FOREST + QUEST_MEDALLION_FOREST) != 0); case (ELF_MSG_CONDITION_MAGIC << 4): return ((msg->byte0 & 1) == 1) == (((void)0, gSaveContext.magicAcquired) != 0); } } LOG_STRING("企画外 条件"); // "Unplanned conditions" ASSERT(0); return false; } u32 func_8006BE88(ElfMessage** msgp) { u32 temp = true; while (((*msgp)->byte0 & 0xE0) == (ELF_MSG_TYPE_UNK_1 << 5)) { if (!ElfMessage_CheckCondition(*msgp)) { temp = false; } *msgp += 1; } if (temp) { return ElfMessage_CheckCondition(*msgp); } else { return false; } } u32 func_8006BF1C(ElfMessage** msgp) { ElfMessage* msg = *msgp; u32 sp44[10]; s32 temp1 = 0; s32 temp2 = 0; s32 temp3; do { sp44[temp2] = ElfMessage_CheckCondition(msg); temp1 += sp44[temp2]; temp2++; msg++; } while ((msg->byte0 & 0xE0) == (ELF_MSG_TYPE_UNK_2 << 5)); if (temp1 == 0) { return false; } temp3 = Rand_ZeroFloat(temp1); for (temp1 = 0; temp1 < temp2; temp1++) { if (sp44[temp1]) { if (temp3 > 0) { temp3--; } else { return true; } } *msgp += 1; } return false; } u16 ElfMessage_GetTextFromMsgs(ElfMessage* msg) { while (true) { switch (msg->byte0 & 0xE0) { case (ELF_MSG_TYPE_CHECK << 5): if (ElfMessage_CheckCondition(msg)) { return msg->byte2 | 0x100; } break; case (ELF_MSG_TYPE_UNK_1 << 5): if (func_8006BE88(&msg)) { return msg->byte2 | 0x100; } break; case (ELF_MSG_TYPE_UNK_2 << 5): if (func_8006BF1C(&msg)) { return msg->byte2 | 0x100; } break; case (ELF_MSG_TYPE_SKIP << 5): if (ElfMessage_CheckCondition(msg)) { msg += msg->byte2; msg--; } break; case (ELF_MSG_TYPE_END << 5): return msg->byte2 | 0x100; default: LOG_STRING("企画外 条件"); // "Unplanned conditions" ASSERT(0); } msg++; } } u16 ElfMessage_GetSariaText(PlayState* play) { Player* player = GET_PLAYER(play); ElfMessage* msgs; if (!LINK_IS_ADULT) { if (Actor_FindNearby(play, &player->actor, ACTOR_EN_SA, 4, 800.0f) == NULL) { msgs = sChildSariaMsgs; } else { return 0x0160; // Special text about Saria preferring to talk to you face-to-face } } else { msgs = sAdultSariaMsgs; } return ElfMessage_GetTextFromMsgs(msgs); } u16 ElfMessage_GetCUpText(PlayState* play) { if (play->cUpElfMsgs == NULL) { return 0; } else { return ElfMessage_GetTextFromMsgs(play->cUpElfMsgs); } }