#pragma once #define dHAKAdanCH_sceneCollisionHeader_00A528 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_sceneCollisionHeader_00A528" #ifdef _WIN32 static const __declspec(align(2)) char HAKAdanCH_sceneCollisionHeader_00A528[] = dHAKAdanCH_sceneCollisionHeader_00A528; #else static const char HAKAdanCH_sceneCollisionHeader_00A528[] __attribute__((aligned (2))) = dHAKAdanCH_sceneCollisionHeader_00A528; #endif #define dHAKAdanCH_sceneTex_00BD60 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_sceneTex_00BD60" #ifdef _WIN32 static const __declspec(align(2)) char HAKAdanCH_sceneTex_00BD60[] = dHAKAdanCH_sceneTex_00BD60; #else static const char HAKAdanCH_sceneTex_00BD60[] __attribute__((aligned (2))) = dHAKAdanCH_sceneTex_00BD60; #endif #define dHAKAdanCH_sceneTex_00AD60 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_sceneTex_00AD60" #ifdef _WIN32 static const __declspec(align(2)) char HAKAdanCH_sceneTex_00AD60[] = dHAKAdanCH_sceneTex_00AD60; #else static const char HAKAdanCH_sceneTex_00AD60[] __attribute__((aligned (2))) = dHAKAdanCH_sceneTex_00AD60; #endif #define dHAKAdanCH_sceneTex_00A560 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_sceneTex_00A560" #ifdef _WIN32 static const __declspec(align(2)) char HAKAdanCH_sceneTex_00A560[] = dHAKAdanCH_sceneTex_00A560; #else static const char HAKAdanCH_sceneTex_00A560[] __attribute__((aligned (2))) = dHAKAdanCH_sceneTex_00A560; #endif #define dHAKAdanCH_sceneTex_00B560 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_sceneTex_00B560" #ifdef _WIN32 static const __declspec(align(2)) char HAKAdanCH_sceneTex_00B560[] = dHAKAdanCH_sceneTex_00B560; #else static const char HAKAdanCH_sceneTex_00B560[] __attribute__((aligned (2))) = dHAKAdanCH_sceneTex_00B560; #endif