#ifndef TEXTURES_VR_CLOUD2_PAL_STATIC_H
#define TEXTURES_VR_CLOUD2_PAL_STATIC_H 1

#include "align_asset_macro.h"

#define dgSunsetOvercastSkyboxTLUT "__OTR__textures/vr_cloud2_pal_static/gSunsetOvercastSkyboxTLUT"
static const ALIGN_ASSET(2) char gSunsetOvercastSkyboxTLUT[] = dgSunsetOvercastSkyboxTLUT;

#endif // TEXTURES_VR_CLOUD2_PAL_STATIC_H