#pragma once #include "align_asset_macro.h" #define dgBombchuShopBgTLUT "__OTR__textures/vr_NSVR_pal_static/gBombchuShopBgTLUT" static const ALIGN_ASSET(2) char gBombchuShopBgTLUT[] = dgBombchuShopBgTLUT; #define dgBombchuShopBg2TLUT "__OTR__textures/vr_NSVR_pal_static/gBombchuShopBg2TLUT" static const ALIGN_ASSET(2) char gBombchuShopBg2TLUT[] = dgBombchuShopBg2TLUT;