#pragma once #include "align_asset_macro.h" #define dgGoronShopBgTLUT "__OTR__textures/vr_GLVR_pal_static/gGoronShopBgTLUT" static const ALIGN_ASSET(2) char gGoronShopBgTLUT[] = dgGoronShopBgTLUT; #define dgGoronShopBg2TLUT "__OTR__textures/vr_GLVR_pal_static/gGoronShopBg2TLUT" static const ALIGN_ASSET(2) char gGoronShopBg2TLUT[] = dgGoronShopBg2TLUT;