#ifndef Z_EFF_SS_DEAD_DB_H #define Z_EFF_SS_DEAD_DB_H #include #include "global.h" typedef struct { /* 0x00 */ Vec3f pos; /* 0x0C */ Vec3f velocity; /* 0x18 */ Vec3f accel; /* 0x24 */ s16 scale; /* 0x26 */ s16 scaleStep; /* 0x28 */ Color_RGBA8 primColor; /* 0x2C */ Color_RGBA8 envColor; /* 0x30 */ s16 unused; /* 0x34 */ s32 unk_34; /* 0x38 */ s16 playSound; } EffectSsDeadDbInitParams; // size = 0x3C #endif