#ifndef OVERWORLD_SPOT01_SCENE_H #define OVERWORLD_SPOT01_SCENE_H 1 #include "align_asset_macro.h" #define dspot01_sceneTex_00AA50 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_00AA50" static const ALIGN_ASSET(2) char spot01_sceneTex_00AA50[] = dspot01_sceneTex_00AA50; #define dspot01_sceneTex_00B250 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_00B250" static const ALIGN_ASSET(2) char spot01_sceneTex_00B250[] = dspot01_sceneTex_00B250; #define dspot01_sceneTex_00B350 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_00B350" static const ALIGN_ASSET(2) char spot01_sceneTex_00B350[] = dspot01_sceneTex_00B350; #define dspot01_sceneTex_00B750 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_00B750" static const ALIGN_ASSET(2) char spot01_sceneTex_00B750[] = dspot01_sceneTex_00B750; #define dspot01_sceneTex_00BB50 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_00BB50" static const ALIGN_ASSET(2) char spot01_sceneTex_00BB50[] = dspot01_sceneTex_00BB50; #define dspot01_sceneTex_00BF50 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_00BF50" static const ALIGN_ASSET(2) char spot01_sceneTex_00BF50[] = dspot01_sceneTex_00BF50; #define dspot01_sceneTex_00C750 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_00C750" static const ALIGN_ASSET(2) char spot01_sceneTex_00C750[] = dspot01_sceneTex_00C750; #define dspot01_sceneTex_00C950 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_00C950" static const ALIGN_ASSET(2) char spot01_sceneTex_00C950[] = dspot01_sceneTex_00C950; #define dspot01_sceneTex_00CD50 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_00CD50" static const ALIGN_ASSET(2) char spot01_sceneTex_00CD50[] = dspot01_sceneTex_00CD50; #define dspot01_sceneTex_00D550 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_00D550" static const ALIGN_ASSET(2) char spot01_sceneTex_00D550[] = dspot01_sceneTex_00D550; #define dspot01_sceneTex_00DD50 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_00DD50" static const ALIGN_ASSET(2) char spot01_sceneTex_00DD50[] = dspot01_sceneTex_00DD50; #define dspot01_sceneTex_00E550 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_00E550" static const ALIGN_ASSET(2) char spot01_sceneTex_00E550[] = dspot01_sceneTex_00E550; #define dspot01_sceneTex_00ED50 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_00ED50" static const ALIGN_ASSET(2) char spot01_sceneTex_00ED50[] = dspot01_sceneTex_00ED50; #define dspot01_sceneTex_00F550 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_00F550" static const ALIGN_ASSET(2) char spot01_sceneTex_00F550[] = dspot01_sceneTex_00F550; #define dspot01_sceneTex_00F950 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_00F950" static const ALIGN_ASSET(2) char spot01_sceneTex_00F950[] = dspot01_sceneTex_00F950; #define dspot01_sceneTex_010150 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_010150" static const ALIGN_ASSET(2) char spot01_sceneTex_010150[] = dspot01_sceneTex_010150; #define dspot01_sceneTex_010950 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_010950" static const ALIGN_ASSET(2) char spot01_sceneTex_010950[] = dspot01_sceneTex_010950; #define dspot01_sceneTex_011950 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_011950" static const ALIGN_ASSET(2) char spot01_sceneTex_011950[] = dspot01_sceneTex_011950; #define dspot01_sceneTex_012950 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_012950" static const ALIGN_ASSET(2) char spot01_sceneTex_012950[] = dspot01_sceneTex_012950; #define dspot01_sceneTex_012B50 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_012B50" static const ALIGN_ASSET(2) char spot01_sceneTex_012B50[] = dspot01_sceneTex_012B50; #define dspot01_sceneTex_013B50 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_013B50" static const ALIGN_ASSET(2) char spot01_sceneTex_013B50[] = dspot01_sceneTex_013B50; #define dspot01_sceneTex_014350 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_014350" static const ALIGN_ASSET(2) char spot01_sceneTex_014350[] = dspot01_sceneTex_014350; #define dspot01_sceneTex_014750 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_014750" static const ALIGN_ASSET(2) char spot01_sceneTex_014750[] = dspot01_sceneTex_014750; #define dspot01_sceneTex_014B50 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_014B50" static const ALIGN_ASSET(2) char spot01_sceneTex_014B50[] = dspot01_sceneTex_014B50; #define dspot01_sceneTex_014F50 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_014F50" static const ALIGN_ASSET(2) char spot01_sceneTex_014F50[] = dspot01_sceneTex_014F50; #define dspot01_sceneTex_015350 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_015350" static const ALIGN_ASSET(2) char spot01_sceneTex_015350[] = dspot01_sceneTex_015350; #define dspot01_sceneTex_017B50 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_017B50" static const ALIGN_ASSET(2) char spot01_sceneTex_017B50[] = dspot01_sceneTex_017B50; #define dspot01_sceneTex_018350 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_018350" static const ALIGN_ASSET(2) char spot01_sceneTex_018350[] = dspot01_sceneTex_018350; #define dspot01_sceneTex_018B50 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_018B50" static const ALIGN_ASSET(2) char spot01_sceneTex_018B50[] = dspot01_sceneTex_018B50; #define dspot01_sceneTex_019350 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_019350" static const ALIGN_ASSET(2) char spot01_sceneTex_019350[] = dspot01_sceneTex_019350; #define dspot01_sceneTex_019B50 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_019B50" static const ALIGN_ASSET(2) char spot01_sceneTex_019B50[] = dspot01_sceneTex_019B50; #define dspot01_sceneTex_019F50 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_019F50" static const ALIGN_ASSET(2) char spot01_sceneTex_019F50[] = dspot01_sceneTex_019F50; #define dspot01_sceneTex_01A750 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_01A750" static const ALIGN_ASSET(2) char spot01_sceneTex_01A750[] = dspot01_sceneTex_01A750; #define dspot01_sceneTex_01AF50 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_01AF50" static const ALIGN_ASSET(2) char spot01_sceneTex_01AF50[] = dspot01_sceneTex_01AF50; #define dspot01_sceneTex_01B750 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_01B750" static const ALIGN_ASSET(2) char spot01_sceneTex_01B750[] = dspot01_sceneTex_01B750; #define dspot01_sceneTex_01BF50 "__OTR__scenes/shared/spot01_scene/spot01_sceneTex_01BF50" static const ALIGN_ASSET(2) char spot01_sceneTex_01BF50[] = dspot01_sceneTex_01BF50; #define dspot01_sceneTLUT_00A870 "__OTR__scenes/shared/spot01_scene/spot01_sceneTLUT_00A870" static const ALIGN_ASSET(2) char spot01_sceneTLUT_00A870[] = dspot01_sceneTLUT_00A870; #define dspot01_sceneTLUT_00AA28 "__OTR__scenes/shared/spot01_scene/spot01_sceneTLUT_00AA28" static const ALIGN_ASSET(2) char spot01_sceneTLUT_00AA28[] = dspot01_sceneTLUT_00AA28; #define dgKakarikoVillageIntroCs "__OTR__scenes/shared/spot01_scene/gKakarikoVillageIntroCs" static const ALIGN_ASSET(2) char gKakarikoVillageIntroCs[] = dgKakarikoVillageIntroCs; #define dgKakarikoVillageDayWindowTex "__OTR__scenes/shared/spot01_scene/gKakarikoVillageDayWindowTex" static const ALIGN_ASSET(2) char gKakarikoVillageDayWindowTex[] = dgKakarikoVillageDayWindowTex; #define dgKakarikoVillageNightWindowTex "__OTR__scenes/shared/spot01_scene/gKakarikoVillageNightWindowTex" static const ALIGN_ASSET(2) char gKakarikoVillageNightWindowTex[] = dgKakarikoVillageNightWindowTex; #define dspot01_sceneCollisionHeader_004A1C "__OTR__scenes/shared/spot01_scene/spot01_sceneCollisionHeader_004A1C" static const ALIGN_ASSET(2) char spot01_sceneCollisionHeader_004A1C[] = dspot01_sceneCollisionHeader_004A1C; #define dspot01_sceneCollisionHeader_004A1C "__OTR__scenes/shared/spot01_scene/spot01_sceneCollisionHeader_004A1C" #define dspot01_sceneCollisionHeader_004A1C "__OTR__scenes/shared/spot01_scene/spot01_sceneCollisionHeader_004A1C" #define dspot01_sceneCollisionHeader_004A1C "__OTR__scenes/shared/spot01_scene/spot01_sceneCollisionHeader_004A1C" #define dspot01_sceneCollisionHeader_004A1C "__OTR__scenes/shared/spot01_scene/spot01_sceneCollisionHeader_004A1C" #define dspot01_sceneCollisionHeader_004A1C "__OTR__scenes/shared/spot01_scene/spot01_sceneCollisionHeader_004A1C" #define dspot01_sceneCollisionHeader_004A1C "__OTR__scenes/shared/spot01_scene/spot01_sceneCollisionHeader_004A1C" #define dspot01_sceneCollisionHeader_004A1C "__OTR__scenes/shared/spot01_scene/spot01_sceneCollisionHeader_004A1C" #define dspot01_sceneCollisionHeader_004A1C "__OTR__scenes/shared/spot01_scene/spot01_sceneCollisionHeader_004A1C" #endif // OVERWORLD_SPOT01_SCENE_H