#pragma once #include "align_asset_macro.h" #define dkakusiana_room_9DL_005640 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_9DL_005640" static const ALIGN_ASSET(2) char kakusiana_room_9DL_005640[] = dkakusiana_room_9DL_005640; #define dkakusiana_room_9DL_000AC8 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_9DL_000AC8" static const ALIGN_ASSET(2) char kakusiana_room_9DL_000AC8[] = dkakusiana_room_9DL_000AC8; #define dkakusiana_room_9Tex_003340 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_9Tex_003340" static const ALIGN_ASSET(2) char kakusiana_room_9Tex_003340[] = dkakusiana_room_9Tex_003340; #define dkakusiana_room_9DL_001DD0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_9DL_001DD0" static const ALIGN_ASSET(2) char kakusiana_room_9DL_001DD0[] = dkakusiana_room_9DL_001DD0; #define dkakusiana_room_9Tex_004B40 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_9Tex_004B40" static const ALIGN_ASSET(2) char kakusiana_room_9Tex_004B40[] = dkakusiana_room_9Tex_004B40; #define dkakusiana_room_9Tex_003B40 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_9Tex_003B40" static const ALIGN_ASSET(2) char kakusiana_room_9Tex_003B40[] = dkakusiana_room_9Tex_003B40; #define dkakusiana_room_9DL_005870 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_9DL_005870" static const ALIGN_ASSET(2) char kakusiana_room_9DL_005870[] = dkakusiana_room_9DL_005870; #define dkakusiana_room_9DL_0011C8 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_9DL_0011C8" static const ALIGN_ASSET(2) char kakusiana_room_9DL_0011C8[] = dkakusiana_room_9DL_0011C8; #define dkakusiana_room_9DL_002260 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_9DL_002260" static const ALIGN_ASSET(2) char kakusiana_room_9DL_002260[] = dkakusiana_room_9DL_002260; #define dkakusiana_room_9DL_005A20 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_9DL_005A20" static const ALIGN_ASSET(2) char kakusiana_room_9DL_005A20[] = dkakusiana_room_9DL_005A20; #define dkakusiana_room_9DL_000F80 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_9DL_000F80" static const ALIGN_ASSET(2) char kakusiana_room_9DL_000F80[] = dkakusiana_room_9DL_000F80; #define dkakusiana_room_9DL_0006E0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_9DL_0006E0" static const ALIGN_ASSET(2) char kakusiana_room_9DL_0006E0[] = dkakusiana_room_9DL_0006E0; #define dkakusiana_room_9Tex_002340 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_9Tex_002340" static const ALIGN_ASSET(2) char kakusiana_room_9Tex_002340[] = dkakusiana_room_9Tex_002340;