#include "../Audio.h" #include "Utils/BinaryReader.h" namespace Ship { class AudioFactory { public: static Audio* ReadAudio(BinaryReader* reader); }; class AudioSampleFactory { public: static AudioSample* ReadAudioSample(BinaryReader* reader); }; class AudioSoundFontFactory { public: static AudioSoundFont* ReadAudioSoundFont(BinaryReader* reader); }; class AudioSequenceFactory { public: static AudioSequence* ReadAudioSequence(BinaryReader* reader); }; }