#pragma once

#include "align_asset_macro.h"

#define dgBubbleTex "__OTR__objects/object_bubble/gBubbleTex"
static const ALIGN_ASSET(2) char gBubbleTex[] = dgBubbleTex;

#define dgBubbleDL "__OTR__objects/object_bubble/gBubbleDL"
static const ALIGN_ASSET(2) char gBubbleDL[] = dgBubbleDL;