#ifndef Z_EN_KAREBABA_H #define Z_EN_KAREBABA_H #include "ultra64.h" #include "global.h" struct EnKarebaba; typedef void (*EnKarebabaActionFunc)(struct EnKarebaba*, GlobalContext*); typedef struct EnKarebaba { /* 0x0000 */ Actor actor; /* 0x014C */ SkelAnime skelAnime; /* 0x0190 */ EnKarebabaActionFunc actionFunc; /* 0x0194 */ Vec3s jointTable[8]; /* 0x01C4 */ Vec3s morphTable[8]; /* 0x01F4 */ CollisionPoly* boundFloor; /* 0x01F8 */ ColliderCylinder headCollider; /* 0x0244 */ ColliderCylinder bodyCollider; } EnKarebaba; // size = 0x0290 #endif