#ifndef Z_EN_BIRD_H #define Z_EN_BIRD_H #include "ultra64.h" #include "global.h" struct EnBird; typedef void (*EnBirdActionFunc)(struct EnBird*, GlobalContext*); typedef struct EnBird { /* 0x0000 */ Actor actor; /* 0x014C */ SkelAnime skelAnime; /* 0x0190 */ EnBirdActionFunc actionFunc; /* 0x0194 */ u32 unk_194; /* 0x0198 */ s32 unk_198; /* 0x019C */ s16 unk_19C; /* 0x019E */ char unk_19E[0x2]; /* 0x01A0 */ f32 unk_1A0; /* 0x01A4 */ f32 unk_1A4; /* 0x01A8 */ f32 unk_1A8; /* 0x01AC */ f32 unk_1AC; /* 0x01B0 */ f32 unk_1B0; /* 0x01B4 */ f32 unk_1B4; /* 0x01B8 */ f32 unk_1B8; /* 0x01BC */ f32 unk_1BC; /* 0x01C0 */ s16 unk_1C0; /* 0x01C2 */ char unk_1C2[0x1A]; } EnBird; // size = 0x01DC #endif