#ifndef Z_BG_HIDAN_FWBIG_H #define Z_BG_HIDAN_FWBIG_H #include "ultra64.h" #include "global.h" struct BgHidanFwbig; typedef void (*BgHidanFwbigActionFunc)(struct BgHidanFwbig*, GlobalContext*); typedef struct BgHidanFwbig { /* 0x0000 */ Actor actor; /* 0x014C */ BgHidanFwbigActionFunc actionFunc; /* 0x0150 */ s8 direction; /* 0x0151 */ u8 moveState; /* 0x0152 */ s16 timer; /* 0x0154 */ ColliderCylinder collider; } BgHidanFwbig; // size = 0x01A0 #endif