#ifndef OVERWORLD_SPOT15_SCENE_H #define OVERWORLD_SPOT15_SCENE_H 1 #include "align_asset_macro.h" #define dspot15_sceneTex_004100 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_004100" static const ALIGN_ASSET(2) char spot15_sceneTex_004100[] = dspot15_sceneTex_004100; #define dspot15_sceneTex_004900 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_004900" static const ALIGN_ASSET(2) char spot15_sceneTex_004900[] = dspot15_sceneTex_004900; #define dspot15_sceneTex_004A00 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_004A00" static const ALIGN_ASSET(2) char spot15_sceneTex_004A00[] = dspot15_sceneTex_004A00; #define dspot15_sceneTex_004C00 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_004C00" static const ALIGN_ASSET(2) char spot15_sceneTex_004C00[] = dspot15_sceneTex_004C00; #define dspot15_sceneTex_005400 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_005400" static const ALIGN_ASSET(2) char spot15_sceneTex_005400[] = dspot15_sceneTex_005400; #define dspot15_sceneTex_006400 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_006400" static const ALIGN_ASSET(2) char spot15_sceneTex_006400[] = dspot15_sceneTex_006400; #define dspot15_sceneTex_006500 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_006500" static const ALIGN_ASSET(2) char spot15_sceneTex_006500[] = dspot15_sceneTex_006500; #define dspot15_sceneTex_006D00 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_006D00" static const ALIGN_ASSET(2) char spot15_sceneTex_006D00[] = dspot15_sceneTex_006D00; #define dspot15_sceneTex_006F00 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_006F00" static const ALIGN_ASSET(2) char spot15_sceneTex_006F00[] = dspot15_sceneTex_006F00; #define dspot15_sceneTex_007300 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_007300" static const ALIGN_ASSET(2) char spot15_sceneTex_007300[] = dspot15_sceneTex_007300; #define dspot15_sceneTex_007B00 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_007B00" static const ALIGN_ASSET(2) char spot15_sceneTex_007B00[] = dspot15_sceneTex_007B00; #define dspot15_sceneTex_007C00 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_007C00" static const ALIGN_ASSET(2) char spot15_sceneTex_007C00[] = dspot15_sceneTex_007C00; #define dspot15_sceneTex_007E00 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_007E00" static const ALIGN_ASSET(2) char spot15_sceneTex_007E00[] = dspot15_sceneTex_007E00; #define dspot15_sceneTex_008E00 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_008E00" static const ALIGN_ASSET(2) char spot15_sceneTex_008E00[] = dspot15_sceneTex_008E00; #define dspot15_sceneTex_009600 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_009600" static const ALIGN_ASSET(2) char spot15_sceneTex_009600[] = dspot15_sceneTex_009600; #define dspot15_sceneTex_009800 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_009800" static const ALIGN_ASSET(2) char spot15_sceneTex_009800[] = dspot15_sceneTex_009800; #define dspot15_sceneTex_009900 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_009900" static const ALIGN_ASSET(2) char spot15_sceneTex_009900[] = dspot15_sceneTex_009900; #define dspot15_sceneTex_00A100 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_00A100" static const ALIGN_ASSET(2) char spot15_sceneTex_00A100[] = dspot15_sceneTex_00A100; #define dspot15_sceneTex_00A900 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_00A900" static const ALIGN_ASSET(2) char spot15_sceneTex_00A900[] = dspot15_sceneTex_00A900; #define dspot15_sceneTex_00B900 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_00B900" static const ALIGN_ASSET(2) char spot15_sceneTex_00B900[] = dspot15_sceneTex_00B900; #define dspot15_sceneTex_00BA00 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_00BA00" static const ALIGN_ASSET(2) char spot15_sceneTex_00BA00[] = dspot15_sceneTex_00BA00; #define dspot15_sceneTex_00C200 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_00C200" static const ALIGN_ASSET(2) char spot15_sceneTex_00C200[] = dspot15_sceneTex_00C200; #define dspot15_sceneTex_00CA00 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_00CA00" static const ALIGN_ASSET(2) char spot15_sceneTex_00CA00[] = dspot15_sceneTex_00CA00; #define dspot15_sceneTex_00DA00 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_00DA00" static const ALIGN_ASSET(2) char spot15_sceneTex_00DA00[] = dspot15_sceneTex_00DA00; #define dspot15_sceneTex_00EA00 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_00EA00" static const ALIGN_ASSET(2) char spot15_sceneTex_00EA00[] = dspot15_sceneTex_00EA00; #define dspot15_sceneTex_00EC00 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_00EC00" static const ALIGN_ASSET(2) char spot15_sceneTex_00EC00[] = dspot15_sceneTex_00EC00; #define dspot15_sceneTex_00FC00 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_00FC00" static const ALIGN_ASSET(2) char spot15_sceneTex_00FC00[] = dspot15_sceneTex_00FC00; #define dspot15_sceneTex_010400 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_010400" static const ALIGN_ASSET(2) char spot15_sceneTex_010400[] = dspot15_sceneTex_010400; #define dspot15_sceneTex_010C00 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_010C00" static const ALIGN_ASSET(2) char spot15_sceneTex_010C00[] = dspot15_sceneTex_010C00; #define dspot15_sceneTex_011400 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_011400" static const ALIGN_ASSET(2) char spot15_sceneTex_011400[] = dspot15_sceneTex_011400; #define dspot15_sceneTex_011C00 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_011C00" static const ALIGN_ASSET(2) char spot15_sceneTex_011C00[] = dspot15_sceneTex_011C00; #define dspot15_sceneTex_012400 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_012400" static const ALIGN_ASSET(2) char spot15_sceneTex_012400[] = dspot15_sceneTex_012400; #define dspot15_sceneTex_013400 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_013400" static const ALIGN_ASSET(2) char spot15_sceneTex_013400[] = dspot15_sceneTex_013400; #define dspot15_sceneTex_014400 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_014400" static const ALIGN_ASSET(2) char spot15_sceneTex_014400[] = dspot15_sceneTex_014400; #define dspot15_sceneTex_014C00 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_014C00" static const ALIGN_ASSET(2) char spot15_sceneTex_014C00[] = dspot15_sceneTex_014C00; #define dspot15_sceneTex_015C00 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_015C00" static const ALIGN_ASSET(2) char spot15_sceneTex_015C00[] = dspot15_sceneTex_015C00; #define dspot15_sceneTex_015E00 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_015E00" static const ALIGN_ASSET(2) char spot15_sceneTex_015E00[] = dspot15_sceneTex_015E00; #define dspot15_sceneTex_016600 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_016600" static const ALIGN_ASSET(2) char spot15_sceneTex_016600[] = dspot15_sceneTex_016600; #define dspot15_sceneTex_016800 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_016800" static const ALIGN_ASSET(2) char spot15_sceneTex_016800[] = dspot15_sceneTex_016800; #define dspot15_sceneTex_016C00 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_016C00" static const ALIGN_ASSET(2) char spot15_sceneTex_016C00[] = dspot15_sceneTex_016C00; #define dspot15_sceneTex_017400 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_017400" static const ALIGN_ASSET(2) char spot15_sceneTex_017400[] = dspot15_sceneTex_017400; #define dspot15_sceneTex_017C00 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_017C00" static const ALIGN_ASSET(2) char spot15_sceneTex_017C00[] = dspot15_sceneTex_017C00; #define dspot15_sceneTex_018400 "__OTR__scenes/shared/spot15_scene/spot15_sceneTex_018400" static const ALIGN_ASSET(2) char spot15_sceneTex_018400[] = dspot15_sceneTex_018400; #define dgHyruleCastleIntroCs "__OTR__scenes/shared/spot15_scene/gHyruleCastleIntroCs" static const ALIGN_ASSET(2) char gHyruleCastleIntroCs[] = dgHyruleCastleIntroCs; #define dspot15_sceneCollisionHeader_003CE8 "__OTR__scenes/shared/spot15_scene/spot15_sceneCollisionHeader_003CE8" static const ALIGN_ASSET(2) char spot15_sceneCollisionHeader_003CE8[] = dspot15_sceneCollisionHeader_003CE8; #endif // OVERWORLD_SPOT15_SCENE_H