#ifndef TEXTURES_VR_CLOUD1_PAL_STATIC_H
#define TEXTURES_VR_CLOUD1_PAL_STATIC_H 1

#include "align_asset_macro.h"

#define dgDayOvercastSkyboxTLUT "__OTR__textures/vr_cloud1_pal_static/gDayOvercastSkyboxTLUT"
static const ALIGN_ASSET(2) char gDayOvercastSkyboxTLUT[] = dgDayOvercastSkyboxTLUT;

#endif // TEXTURES_VR_CLOUD1_PAL_STATIC_H