#ifndef Z_EN_DOG_H #define Z_EN_DOG_H #include "ultra64.h" #include "global.h" struct EnDog; typedef void (*EnDogActionFunc)(struct EnDog*, GlobalContext*); typedef struct EnDog { /* 0x0000 */ Actor actor; /* 0x014C */ SkelAnime skelAnime; /* 0x0190 */ EnDogActionFunc actionFunc; /* 0x0194 */ ColliderCylinder collider; /* 0x01E0 */ Path* path; /* 0x01E4 */ u8 reverse; /* 0x01E6 */ s16 waypoint; /* 0x01E8 */ s16 unusedAngle; /* 0x01EA */ s16 pad1; /* 0x01EC */ s16 behaviorTimer; /* 0x01EE */ s16 pad2; /* 0x01F0 */ s16 nextBehavior; /* 0x01F2 */ s16 behavior; /* 0x01F4 */ Vec3s jointTable[13]; /* 0x0242 */ Vec3s morphTable[13]; } EnDog; // size = 0x0290 #endif