#ifndef Z_BG_ZG_H #define Z_BG_ZG_H #include "ultra64.h" #include "global.h" struct BgZg; typedef void (*BgZgActionFunc)(struct BgZg*, GlobalContext*); typedef void (*BgZgDrawFunc)(struct BgZg*, GlobalContext*); typedef struct BgZg { /* 0x0000 */ DynaPolyActor dyna; /* 0x0164 */ s32 action; /* 0x0168 */ s32 drawConfig; } BgZg; // size = 0x016C #endif