#ifndef Z_BG_JYA_HAHENIRON_H #define Z_BG_JYA_HAHENIRON_H #include "ultra64.h" #include "global.h" struct BgJyaHaheniron; typedef void (*BgJyaHahenironActionFunc)(struct BgJyaHaheniron*, GlobalContext*); typedef struct BgJyaHaheniron { /* 0x0000 */ Actor actor; /* 0x014C */ BgJyaHahenironActionFunc actionFunc; /* 0x0150 */ ColliderJntSph collider; /* 0x0170 */ ColliderJntSphElement colliderItems[1]; /* 0x01B0 */ s16 timer; } BgJyaHaheniron; // size = 0x01B4 #endif