#pragma once #define dgSunriseOvercastSkybox1Tex "__OTR__textures/vr_cloud0_static/gSunriseOvercastSkybox1Tex" #ifdef _WIN32 static const __declspec(align(2)) char gSunriseOvercastSkybox1Tex[] = dgSunriseOvercastSkybox1Tex; #else static const char gSunriseOvercastSkybox1Tex[] __attribute__((aligned (2))) = dgSunriseOvercastSkybox1Tex; #endif #define dgSunriseOvercastSkybox2Tex "__OTR__textures/vr_cloud0_static/gSunriseOvercastSkybox2Tex" #ifdef _WIN32 static const __declspec(align(2)) char gSunriseOvercastSkybox2Tex[] = dgSunriseOvercastSkybox2Tex; #else static const char gSunriseOvercastSkybox2Tex[] __attribute__((aligned (2))) = dgSunriseOvercastSkybox2Tex; #endif #define dgSunriseOvercastSkybox3Tex "__OTR__textures/vr_cloud0_static/gSunriseOvercastSkybox3Tex" #ifdef _WIN32 static const __declspec(align(2)) char gSunriseOvercastSkybox3Tex[] = dgSunriseOvercastSkybox3Tex; #else static const char gSunriseOvercastSkybox3Tex[] __attribute__((aligned (2))) = dgSunriseOvercastSkybox3Tex; #endif #define dgSunriseOvercastSkybox4Tex "__OTR__textures/vr_cloud0_static/gSunriseOvercastSkybox4Tex" #ifdef _WIN32 static const __declspec(align(2)) char gSunriseOvercastSkybox4Tex[] = dgSunriseOvercastSkybox4Tex; #else static const char gSunriseOvercastSkybox4Tex[] __attribute__((aligned (2))) = dgSunriseOvercastSkybox4Tex; #endif #define dgSunriseOvercastSkybox5Tex "__OTR__textures/vr_cloud0_static/gSunriseOvercastSkybox5Tex" #ifdef _WIN32 static const __declspec(align(2)) char gSunriseOvercastSkybox5Tex[] = dgSunriseOvercastSkybox5Tex; #else static const char gSunriseOvercastSkybox5Tex[] __attribute__((aligned (2))) = dgSunriseOvercastSkybox5Tex; #endif