#pragma once #define dgCarpentersHouseBgTex "__OTR__textures/vr_KKRVR_static/gCarpentersHouseBgTex" #ifdef _WIN32 static const __declspec(align(2)) char gCarpentersHouseBgTex[] = dgCarpentersHouseBgTex; #else static const char gCarpentersHouseBgTex[] __attribute__((aligned (2))) = dgCarpentersHouseBgTex; #endif #define dgCarpentersHouse2BgTex "__OTR__textures/vr_KKRVR_static/gCarpentersHouse2BgTex" #ifdef _WIN32 static const __declspec(align(2)) char gCarpentersHouse2BgTex[] = dgCarpentersHouse2BgTex; #else static const char gCarpentersHouse2BgTex[] __attribute__((aligned (2))) = dgCarpentersHouse2BgTex; #endif #define dgCarpentersHouse3BgTex "__OTR__textures/vr_KKRVR_static/gCarpentersHouse3BgTex" #ifdef _WIN32 static const __declspec(align(2)) char gCarpentersHouse3BgTex[] = dgCarpentersHouse3BgTex; #else static const char gCarpentersHouse3BgTex[] __attribute__((aligned (2))) = dgCarpentersHouse3BgTex; #endif #define dgCarpentersHouse4BgTex "__OTR__textures/vr_KKRVR_static/gCarpentersHouse4BgTex" #ifdef _WIN32 static const __declspec(align(2)) char gCarpentersHouse4BgTex[] = dgCarpentersHouse4BgTex; #else static const char gCarpentersHouse4BgTex[] __attribute__((aligned (2))) = dgCarpentersHouse4BgTex; #endif