#pragma once #define dgCarpentersHouseBgTLUT "__OTR__textures/vr_KKRVR_pal_static/gCarpentersHouseBgTLUT" #ifdef _WIN32 static const __declspec(align(2)) char gCarpentersHouseBgTLUT[] = dgCarpentersHouseBgTLUT; #else static const char gCarpentersHouseBgTLUT[] __attribute__((aligned (2))) = dgCarpentersHouseBgTLUT; #endif #define dgCarpentersHouseBg2TLUT "__OTR__textures/vr_KKRVR_pal_static/gCarpentersHouseBg2TLUT" #ifdef _WIN32 static const __declspec(align(2)) char gCarpentersHouseBg2TLUT[] = dgCarpentersHouseBg2TLUT; #else static const char gCarpentersHouseBg2TLUT[] __attribute__((aligned (2))) = dgCarpentersHouseBg2TLUT; #endif #define dgCarpentersHouseBg3TLUT "__OTR__textures/vr_KKRVR_pal_static/gCarpentersHouseBg3TLUT" #ifdef _WIN32 static const __declspec(align(2)) char gCarpentersHouseBg3TLUT[] = dgCarpentersHouseBg3TLUT; #else static const char gCarpentersHouseBg3TLUT[] __attribute__((aligned (2))) = dgCarpentersHouseBg3TLUT; #endif #define dgCarpentersHouseBg4TLUT "__OTR__textures/vr_KKRVR_pal_static/gCarpentersHouseBg4TLUT" #ifdef _WIN32 static const __declspec(align(2)) char gCarpentersHouseBg4TLUT[] = dgCarpentersHouseBg4TLUT; #else static const char gCarpentersHouseBg4TLUT[] __attribute__((aligned (2))) = dgCarpentersHouseBg4TLUT; #endif