#pragma once #define dgMidosHouseBgTex "__OTR__textures/vr_K4VR_static/gMidosHouseBgTex" #ifdef _WIN32 static const __declspec(align(2)) char gMidosHouseBgTex[] = dgMidosHouseBgTex; #else static const char gMidosHouseBgTex[] __attribute__((aligned (2))) = dgMidosHouseBgTex; #endif #define dgMidosHouse2BgTex "__OTR__textures/vr_K4VR_static/gMidosHouse2BgTex" #ifdef _WIN32 static const __declspec(align(2)) char gMidosHouse2BgTex[] = dgMidosHouse2BgTex; #else static const char gMidosHouse2BgTex[] __attribute__((aligned (2))) = dgMidosHouse2BgTex; #endif #define dgMidosHouse3BgTex "__OTR__textures/vr_K4VR_static/gMidosHouse3BgTex" #ifdef _WIN32 static const __declspec(align(2)) char gMidosHouse3BgTex[] = dgMidosHouse3BgTex; #else static const char gMidosHouse3BgTex[] __attribute__((aligned (2))) = dgMidosHouse3BgTex; #endif