#pragma once #define dgJabuJabuIntroCs "__OTR__scenes/nonmq/bdan_scene/gJabuJabuIntroCs" #ifdef _WIN32 static const __declspec(align(2)) char gJabuJabuIntroCs[] = dgJabuJabuIntroCs; #else static const char gJabuJabuIntroCs[] __attribute__((aligned (2))) = dgJabuJabuIntroCs; #endif #define dbdan_sceneCollisionHeader_013054 "__OTR__scenes/nonmq/bdan_scene/bdan_sceneCollisionHeader_013054" #ifdef _WIN32 static const __declspec(align(2)) char bdan_sceneCollisionHeader_013054[] = dbdan_sceneCollisionHeader_013054; #else static const char bdan_sceneCollisionHeader_013054[] __attribute__((aligned (2))) = dbdan_sceneCollisionHeader_013054; #endif #define dbdan_sceneTLUT_013BD8 "__OTR__scenes/nonmq/bdan_scene/bdan_sceneTLUT_013BD8" #ifdef _WIN32 static const __declspec(align(2)) char bdan_sceneTLUT_013BD8[] = dbdan_sceneTLUT_013BD8; #else static const char bdan_sceneTLUT_013BD8[] __attribute__((aligned (2))) = dbdan_sceneTLUT_013BD8; #endif #define dbdan_sceneTex_0151E0 "__OTR__scenes/nonmq/bdan_scene/bdan_sceneTex_0151E0" #ifdef _WIN32 static const __declspec(align(2)) char bdan_sceneTex_0151E0[] = dbdan_sceneTex_0151E0; #else static const char bdan_sceneTex_0151E0[] __attribute__((aligned (2))) = dbdan_sceneTex_0151E0; #endif #define dbdan_sceneTLUT_0139D0 "__OTR__scenes/nonmq/bdan_scene/bdan_sceneTLUT_0139D0" #ifdef _WIN32 static const __declspec(align(2)) char bdan_sceneTLUT_0139D0[] = dbdan_sceneTLUT_0139D0; #else static const char bdan_sceneTLUT_0139D0[] __attribute__((aligned (2))) = dbdan_sceneTLUT_0139D0; #endif #define dbdan_sceneTex_0149E0 "__OTR__scenes/nonmq/bdan_scene/bdan_sceneTex_0149E0" #ifdef _WIN32 static const __declspec(align(2)) char bdan_sceneTex_0149E0[] = dbdan_sceneTex_0149E0; #else static const char bdan_sceneTex_0149E0[] __attribute__((aligned (2))) = dbdan_sceneTex_0149E0; #endif #define dbdan_sceneTex_0145E0 "__OTR__scenes/nonmq/bdan_scene/bdan_sceneTex_0145E0" #ifdef _WIN32 static const __declspec(align(2)) char bdan_sceneTex_0145E0[] = dbdan_sceneTex_0145E0; #else static const char bdan_sceneTex_0145E0[] __attribute__((aligned (2))) = dbdan_sceneTex_0145E0; #endif #define dbdan_sceneTex_013DE0 "__OTR__scenes/nonmq/bdan_scene/bdan_sceneTex_013DE0" #ifdef _WIN32 static const __declspec(align(2)) char bdan_sceneTex_013DE0[] = dbdan_sceneTex_013DE0; #else static const char bdan_sceneTex_013DE0[] __attribute__((aligned (2))) = dbdan_sceneTex_013DE0; #endif #define dbdan_sceneCollisionHeader_013054 "__OTR__scenes/nonmq/bdan_scene/bdan_sceneCollisionHeader_013054"