#pragma once #define dgTowerCollapseBarMetalTex "__OTR__objects/object_zg/gTowerCollapseBarMetalTex" #ifdef _WIN32 static const __declspec(align(2)) char gTowerCollapseBarMetalTex[] = dgTowerCollapseBarMetalTex; #else static const char gTowerCollapseBarMetalTex[] __attribute__((aligned (2))) = dgTowerCollapseBarMetalTex; #endif #define dgTowerCollapseBarFlameTex "__OTR__objects/object_zg/gTowerCollapseBarFlameTex" #ifdef _WIN32 static const __declspec(align(2)) char gTowerCollapseBarFlameTex[] = dgTowerCollapseBarFlameTex; #else static const char gTowerCollapseBarFlameTex[] __attribute__((aligned (2))) = dgTowerCollapseBarFlameTex; #endif #define dgTowerCollapseBarsDL "__OTR__objects/object_zg/gTowerCollapseBarsDL" #ifdef _WIN32 static const __declspec(align(2)) char gTowerCollapseBarsDL[] = dgTowerCollapseBarsDL; #else static const char gTowerCollapseBarsDL[] __attribute__((aligned (2))) = dgTowerCollapseBarsDL; #endif #define dgTowerCollapseBarsCol "__OTR__objects/object_zg/gTowerCollapseBarsCol" #ifdef _WIN32 static const __declspec(align(2)) char gTowerCollapseBarsCol[] = dgTowerCollapseBarsCol; #else static const char gTowerCollapseBarsCol[] __attribute__((aligned (2))) = dgTowerCollapseBarsCol; #endif