#pragma once #define dgBeamosSkel "__OTR__objects/object_vm/gBeamosSkel" #ifdef _WIN32 static const __declspec(align(2)) char gBeamosSkel[] = dgBeamosSkel; #else static const char gBeamosSkel[] __attribute__((aligned (2))) = dgBeamosSkel; #endif #define dgBeamosTopEyelidDL "__OTR__objects/object_vm/gBeamosTopEyelidDL" #ifdef _WIN32 static const __declspec(align(2)) char gBeamosTopEyelidDL[] = dgBeamosTopEyelidDL; #else static const char gBeamosTopEyelidDL[] __attribute__((aligned (2))) = dgBeamosTopEyelidDL; #endif #define dgBeamosBottomEyelidDL "__OTR__objects/object_vm/gBeamosBottomEyelidDL" #ifdef _WIN32 static const __declspec(align(2)) char gBeamosBottomEyelidDL[] = dgBeamosBottomEyelidDL; #else static const char gBeamosBottomEyelidDL[] __attribute__((aligned (2))) = dgBeamosBottomEyelidDL; #endif #define dgBeamosEyeDL "__OTR__objects/object_vm/gBeamosEyeDL" #ifdef _WIN32 static const __declspec(align(2)) char gBeamosEyeDL[] = dgBeamosEyeDL; #else static const char gBeamosEyeDL[] __attribute__((aligned (2))) = dgBeamosEyeDL; #endif #define dgBeamosBodyDL "__OTR__objects/object_vm/gBeamosBodyDL" #ifdef _WIN32 static const __declspec(align(2)) char gBeamosBodyDL[] = dgBeamosBodyDL; #else static const char gBeamosBodyDL[] __attribute__((aligned (2))) = dgBeamosBodyDL; #endif #define dgBeamosBodyGradientTex "__OTR__objects/object_vm/gBeamosBodyGradientTex" #ifdef _WIN32 static const __declspec(align(2)) char gBeamosBodyGradientTex[] = dgBeamosBodyGradientTex; #else static const char gBeamosBodyGradientTex[] __attribute__((aligned (2))) = dgBeamosBodyGradientTex; #endif #define dgBeamosGrayMetalTex "__OTR__objects/object_vm/gBeamosGrayMetalTex" #ifdef _WIN32 static const __declspec(align(2)) char gBeamosGrayMetalTex[] = dgBeamosGrayMetalTex; #else static const char gBeamosGrayMetalTex[] __attribute__((aligned (2))) = dgBeamosGrayMetalTex; #endif #define dgBeamosBoltAndMetalTex "__OTR__objects/object_vm/gBeamosBoltAndMetalTex" #ifdef _WIN32 static const __declspec(align(2)) char gBeamosBoltAndMetalTex[] = dgBeamosBoltAndMetalTex; #else static const char gBeamosBoltAndMetalTex[] __attribute__((aligned (2))) = dgBeamosBoltAndMetalTex; #endif #define dgBeamosTex_2D40 "__OTR__objects/object_vm/gBeamosTex_2D40" #ifdef _WIN32 static const __declspec(align(2)) char gBeamosTex_2D40[] = dgBeamosTex_2D40; #else static const char gBeamosTex_2D40[] __attribute__((aligned (2))) = dgBeamosTex_2D40; #endif #define dgBeamosEyeOutlineTex "__OTR__objects/object_vm/gBeamosEyeOutlineTex" #ifdef _WIN32 static const __declspec(align(2)) char gBeamosEyeOutlineTex[] = dgBeamosEyeOutlineTex; #else static const char gBeamosEyeOutlineTex[] __attribute__((aligned (2))) = dgBeamosEyeOutlineTex; #endif #define dgBeamosEyeTex "__OTR__objects/object_vm/gBeamosEyeTex" #ifdef _WIN32 static const __declspec(align(2)) char gBeamosEyeTex[] = dgBeamosEyeTex; #else static const char gBeamosEyeTex[] __attribute__((aligned (2))) = dgBeamosEyeTex; #endif #define dgBeamosBodyTex "__OTR__objects/object_vm/gBeamosBodyTex" #ifdef _WIN32 static const __declspec(align(2)) char gBeamosBodyTex[] = dgBeamosBodyTex; #else static const char gBeamosBodyTex[] __attribute__((aligned (2))) = dgBeamosBodyTex; #endif #define dgBeamosLaserTex "__OTR__objects/object_vm/gBeamosLaserTex" #ifdef _WIN32 static const __declspec(align(2)) char gBeamosLaserTex[] = dgBeamosLaserTex; #else static const char gBeamosLaserTex[] __attribute__((aligned (2))) = dgBeamosLaserTex; #endif #define dgBeamosTeethTex "__OTR__objects/object_vm/gBeamosTeethTex" #ifdef _WIN32 static const __declspec(align(2)) char gBeamosTeethTex[] = dgBeamosTeethTex; #else static const char gBeamosTeethTex[] __attribute__((aligned (2))) = dgBeamosTeethTex; #endif #define dgBeamosAnim "__OTR__objects/object_vm/gBeamosAnim" #ifdef _WIN32 static const __declspec(align(2)) char gBeamosAnim[] = dgBeamosAnim; #else static const char gBeamosAnim[] __attribute__((aligned (2))) = dgBeamosAnim; #endif #define dgBeamosLaserDL "__OTR__objects/object_vm/gBeamosLaserDL" #ifdef _WIN32 static const __declspec(align(2)) char gBeamosLaserDL[] = dgBeamosLaserDL; #else static const char gBeamosLaserDL[] __attribute__((aligned (2))) = dgBeamosLaserDL; #endif