#pragma once #define dgGossipStoneTex "__OTR__objects/object_gs/gGossipStoneTex" #ifdef _WIN32 static const __declspec(align(2)) char gGossipStoneTex[] = dgGossipStoneTex; #else static const char gGossipStoneTex[] __attribute__((aligned (2))) = dgGossipStoneTex; #endif #define dgGossipStoneMaterialDL "__OTR__objects/object_gs/gGossipStoneMaterialDL" #ifdef _WIN32 static const __declspec(align(2)) char gGossipStoneMaterialDL[] = dgGossipStoneMaterialDL; #else static const char gGossipStoneMaterialDL[] __attribute__((aligned (2))) = dgGossipStoneMaterialDL; #endif #define dgGossipStoneDL "__OTR__objects/object_gs/gGossipStoneDL" #ifdef _WIN32 static const __declspec(align(2)) char gGossipStoneDL[] = dgGossipStoneDL; #else static const char gGossipStoneDL[] __attribute__((aligned (2))) = dgGossipStoneDL; #endif #define dgGossipStoneSquishedDL "__OTR__objects/object_gs/gGossipStoneSquishedDL" #ifdef _WIN32 static const __declspec(align(2)) char gGossipStoneSquishedDL[] = dgGossipStoneSquishedDL; #else static const char gGossipStoneSquishedDL[] __attribute__((aligned (2))) = dgGossipStoneSquishedDL; #endif