#pragma once #define dgPhantomGanonSkel "__OTR__objects/object_gnd/gPhantomGanonSkel" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonSkel[] = dgPhantomGanonSkel; #else static const char gPhantomGanonSkel[] __attribute__((aligned (2))) = dgPhantomGanonSkel; #endif #define dgPhantomGanonRideAnim "__OTR__objects/object_gnd/gPhantomGanonRideAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonRideAnim[] = dgPhantomGanonRideAnim; #else static const char gPhantomGanonRideAnim[] __attribute__((aligned (2))) = dgPhantomGanonRideAnim; #endif #define dgPhantomGanonMaskOnAnim "__OTR__objects/object_gnd/gPhantomGanonMaskOnAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonMaskOnAnim[] = dgPhantomGanonMaskOnAnim; #else static const char gPhantomGanonMaskOnAnim[] __attribute__((aligned (2))) = dgPhantomGanonMaskOnAnim; #endif #define dgPhantomGanonRidePoseAnim "__OTR__objects/object_gnd/gPhantomGanonRidePoseAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonRidePoseAnim[] = dgPhantomGanonRidePoseAnim; #else static const char gPhantomGanonRidePoseAnim[] __attribute__((aligned (2))) = dgPhantomGanonRidePoseAnim; #endif #define dgPhantomGanonHorseRearingAnim "__OTR__objects/object_gnd/gPhantomGanonHorseRearingAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonHorseRearingAnim[] = dgPhantomGanonHorseRearingAnim; #else static const char gPhantomGanonHorseRearingAnim[] __attribute__((aligned (2))) = dgPhantomGanonHorseRearingAnim; #endif #define dgPhantomGanonRideSpearRaiseAnim "__OTR__objects/object_gnd/gPhantomGanonRideSpearRaiseAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonRideSpearRaiseAnim[] = dgPhantomGanonRideSpearRaiseAnim; #else static const char gPhantomGanonRideSpearRaiseAnim[] __attribute__((aligned (2))) = dgPhantomGanonRideSpearRaiseAnim; #endif #define dgPhantomGanonRideSpearStrikeAnim "__OTR__objects/object_gnd/gPhantomGanonRideSpearStrikeAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonRideSpearStrikeAnim[] = dgPhantomGanonRideSpearStrikeAnim; #else static const char gPhantomGanonRideSpearStrikeAnim[] __attribute__((aligned (2))) = dgPhantomGanonRideSpearStrikeAnim; #endif #define dgPhantomGanonRideSpearResetAnim "__OTR__objects/object_gnd/gPhantomGanonRideSpearResetAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonRideSpearResetAnim[] = dgPhantomGanonRideSpearResetAnim; #else static const char gPhantomGanonRideSpearResetAnim[] __attribute__((aligned (2))) = dgPhantomGanonRideSpearResetAnim; #endif #define dgPhantomGanonNeutralAnim "__OTR__objects/object_gnd/gPhantomGanonNeutralAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonNeutralAnim[] = dgPhantomGanonNeutralAnim; #else static const char gPhantomGanonNeutralAnim[] __attribute__((aligned (2))) = dgPhantomGanonNeutralAnim; #endif #define dgPhantomGanonThrowAnim "__OTR__objects/object_gnd/gPhantomGanonThrowAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonThrowAnim[] = dgPhantomGanonThrowAnim; #else static const char gPhantomGanonThrowAnim[] __attribute__((aligned (2))) = dgPhantomGanonThrowAnim; #endif #define dgPhantomGanonThrowEndAnim "__OTR__objects/object_gnd/gPhantomGanonThrowEndAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonThrowEndAnim[] = dgPhantomGanonThrowEndAnim; #else static const char gPhantomGanonThrowEndAnim[] __attribute__((aligned (2))) = dgPhantomGanonThrowEndAnim; #endif #define dgPhantomGanonReturn1Anim "__OTR__objects/object_gnd/gPhantomGanonReturn1Anim" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonReturn1Anim[] = dgPhantomGanonReturn1Anim; #else static const char gPhantomGanonReturn1Anim[] __attribute__((aligned (2))) = dgPhantomGanonReturn1Anim; #endif #define dgPhantomGanonReturn2Anim "__OTR__objects/object_gnd/gPhantomGanonReturn2Anim" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonReturn2Anim[] = dgPhantomGanonReturn2Anim; #else static const char gPhantomGanonReturn2Anim[] __attribute__((aligned (2))) = dgPhantomGanonReturn2Anim; #endif #define dgPhantomGanonBlockAnim "__OTR__objects/object_gnd/gPhantomGanonBlockAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonBlockAnim[] = dgPhantomGanonBlockAnim; #else static const char gPhantomGanonBlockAnim[] __attribute__((aligned (2))) = dgPhantomGanonBlockAnim; #endif #define dgPhantomGanonChargeWindupAnim "__OTR__objects/object_gnd/gPhantomGanonChargeWindupAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonChargeWindupAnim[] = dgPhantomGanonChargeWindupAnim; #else static const char gPhantomGanonChargeWindupAnim[] __attribute__((aligned (2))) = dgPhantomGanonChargeWindupAnim; #endif #define dgPhantomGanonChargeStartAnim "__OTR__objects/object_gnd/gPhantomGanonChargeStartAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonChargeStartAnim[] = dgPhantomGanonChargeStartAnim; #else static const char gPhantomGanonChargeStartAnim[] __attribute__((aligned (2))) = dgPhantomGanonChargeStartAnim; #endif #define dgPhantomGanonChargeAnim "__OTR__objects/object_gnd/gPhantomGanonChargeAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonChargeAnim[] = dgPhantomGanonChargeAnim; #else static const char gPhantomGanonChargeAnim[] __attribute__((aligned (2))) = dgPhantomGanonChargeAnim; #endif #define dgPhantomGanonAirDamageAnim "__OTR__objects/object_gnd/gPhantomGanonAirDamageAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonAirDamageAnim[] = dgPhantomGanonAirDamageAnim; #else static const char gPhantomGanonAirDamageAnim[] __attribute__((aligned (2))) = dgPhantomGanonAirDamageAnim; #endif #define dgPhantomGanonGroundDamageAnim "__OTR__objects/object_gnd/gPhantomGanonGroundDamageAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonGroundDamageAnim[] = dgPhantomGanonGroundDamageAnim; #else static const char gPhantomGanonGroundDamageAnim[] __attribute__((aligned (2))) = dgPhantomGanonGroundDamageAnim; #endif #define dgPhantomGanonStunnedAnim "__OTR__objects/object_gnd/gPhantomGanonStunnedAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonStunnedAnim[] = dgPhantomGanonStunnedAnim; #else static const char gPhantomGanonStunnedAnim[] __attribute__((aligned (2))) = dgPhantomGanonStunnedAnim; #endif #define dgPhantomGanonDeathBlowAnim "__OTR__objects/object_gnd/gPhantomGanonDeathBlowAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonDeathBlowAnim[] = dgPhantomGanonDeathBlowAnim; #else static const char gPhantomGanonDeathBlowAnim[] __attribute__((aligned (2))) = dgPhantomGanonDeathBlowAnim; #endif #define dgPhantomGanonLimpAnim "__OTR__objects/object_gnd/gPhantomGanonLimpAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLimpAnim[] = dgPhantomGanonLimpAnim; #else static const char gPhantomGanonLimpAnim[] __attribute__((aligned (2))) = dgPhantomGanonLimpAnim; #endif #define dgPhantomGanonScreamAnim "__OTR__objects/object_gnd/gPhantomGanonScreamAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonScreamAnim[] = dgPhantomGanonScreamAnim; #else static const char gPhantomGanonScreamAnim[] __attribute__((aligned (2))) = dgPhantomGanonScreamAnim; #endif #define dgPhantomGanonLastPoseAnim "__OTR__objects/object_gnd/gPhantomGanonLastPoseAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLastPoseAnim[] = dgPhantomGanonLastPoseAnim; #else static const char gPhantomGanonLastPoseAnim[] __attribute__((aligned (2))) = dgPhantomGanonLastPoseAnim; #endif #define dgPhantomGanonLimbTex_00B380 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00B380" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLimbTex_00B380[] = dgPhantomGanonLimbTex_00B380; #else static const char gPhantomGanonLimbTex_00B380[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00B380; #endif #define dgPhantomGanonLimbTex_00A800 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00A800" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLimbTex_00A800[] = dgPhantomGanonLimbTex_00A800; #else static const char gPhantomGanonLimbTex_00A800[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00A800; #endif #define dgPhantomGanonLimbTex_00AE80 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00AE80" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLimbTex_00AE80[] = dgPhantomGanonLimbTex_00AE80; #else static const char gPhantomGanonLimbTex_00AE80[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00AE80; #endif #define dgPhantomGanonLimbTex_00AF00 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00AF00" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLimbTex_00AF00[] = dgPhantomGanonLimbTex_00AF00; #else static const char gPhantomGanonLimbTex_00AF00[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00AF00; #endif #define dgPhantomGanonLimbTex_00C180 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00C180" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLimbTex_00C180[] = dgPhantomGanonLimbTex_00C180; #else static const char gPhantomGanonLimbTex_00C180[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00C180; #endif #define dgPhantomGanonLimbTex_00C400 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00C400" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLimbTex_00C400[] = dgPhantomGanonLimbTex_00C400; #else static const char gPhantomGanonLimbTex_00C400[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00C400; #endif #define dgPhantomGanonLimbTex_00B980 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00B980" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLimbTex_00B980[] = dgPhantomGanonLimbTex_00B980; #else static const char gPhantomGanonLimbTex_00B980[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00B980; #endif #define dgPhantomGanonLimbTex_00C480 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00C480" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLimbTex_00C480[] = dgPhantomGanonLimbTex_00C480; #else static const char gPhantomGanonLimbTex_00C480[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00C480; #endif #define dgPhantomGanonLimbTex_00BC80 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00BC80" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLimbTex_00BC80[] = dgPhantomGanonLimbTex_00BC80; #else static const char gPhantomGanonLimbTex_00BC80[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00BC80; #endif #define dgPhantomGanonLimbTex_00BD80 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00BD80" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLimbTex_00BD80[] = dgPhantomGanonLimbTex_00BD80; #else static const char gPhantomGanonLimbTex_00BD80[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00BD80; #endif #define dgPhantomGanonLimbTex_00C080 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00C080" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLimbTex_00C080[] = dgPhantomGanonLimbTex_00C080; #else static const char gPhantomGanonLimbTex_00C080[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00C080; #endif #define dgPhantomGanonLimbTex_00C200 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00C200" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLimbTex_00C200[] = dgPhantomGanonLimbTex_00C200; #else static const char gPhantomGanonLimbTex_00C200[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00C200; #endif #define dgPhantomGanonLimbTex_00A000 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00A000" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLimbTex_00A000[] = dgPhantomGanonLimbTex_00A000; #else static const char gPhantomGanonLimbTex_00A000[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00A000; #endif #define dgPhantomGanonLimbTex_00A200 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00A200" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLimbTex_00A200[] = dgPhantomGanonLimbTex_00A200; #else static const char gPhantomGanonLimbTex_00A200[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00A200; #endif #define dgPhantomGanonLimbTex_00A400 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00A400" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLimbTex_00A400[] = dgPhantomGanonLimbTex_00A400; #else static const char gPhantomGanonLimbTex_00A400[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00A400; #endif #define dgPhantomGanonLimbTex_00A600 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00A600" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLimbTex_00A600[] = dgPhantomGanonLimbTex_00A600; #else static const char gPhantomGanonLimbTex_00A600[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00A600; #endif #define dgPhantomGanonLimbTex_00A880 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00A880" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLimbTex_00A880[] = dgPhantomGanonLimbTex_00A880; #else static const char gPhantomGanonLimbTex_00A880[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00A880; #endif #define dgPhantomGanonLimbTex_00B780 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00B780" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLimbTex_00B780[] = dgPhantomGanonLimbTex_00B780; #else static const char gPhantomGanonLimbTex_00B780[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00B780; #endif #define dgPhantomGanonLimbTex_00BA80 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00BA80" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLimbTex_00BA80[] = dgPhantomGanonLimbTex_00BA80; #else static const char gPhantomGanonLimbTex_00BA80[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00BA80; #endif #define dgPhantomGanonLimbTex_00BE80 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00BE80" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLimbTex_00BE80[] = dgPhantomGanonLimbTex_00BE80; #else static const char gPhantomGanonLimbTex_00BE80[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00BE80; #endif #define dgPhantomGanonLimbTex_00AA80 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00AA80" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLimbTex_00AA80[] = dgPhantomGanonLimbTex_00AA80; #else static const char gPhantomGanonLimbTex_00AA80[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00AA80; #endif #define dgPhantomGanonLimbTex_00AF80 "__OTR__objects/object_gnd/gPhantomGanonLimbTex_00AF80" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonLimbTex_00AF80[] = dgPhantomGanonLimbTex_00AF80; #else static const char gPhantomGanonLimbTex_00AF80[] __attribute__((aligned (2))) = dgPhantomGanonLimbTex_00AF80; #endif #define dgPhantomGanonFaceDL "__OTR__objects/object_gnd/gPhantomGanonFaceDL" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonFaceDL[] = dgPhantomGanonFaceDL; #else static const char gPhantomGanonFaceDL[] __attribute__((aligned (2))) = dgPhantomGanonFaceDL; #endif #define dgPhantomGanonEyeTLUT "__OTR__objects/object_gnd/gPhantomGanonEyeTLUT" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonEyeTLUT[] = dgPhantomGanonEyeTLUT; #else static const char gPhantomGanonEyeTLUT[] __attribute__((aligned (2))) = dgPhantomGanonEyeTLUT; #endif #define dgPhantomGanonMouthTLUT "__OTR__objects/object_gnd/gPhantomGanonMouthTLUT" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonMouthTLUT[] = dgPhantomGanonMouthTLUT; #else static const char gPhantomGanonMouthTLUT[] __attribute__((aligned (2))) = dgPhantomGanonMouthTLUT; #endif #define dgPhantomGanonEyeTex "__OTR__objects/object_gnd/gPhantomGanonEyeTex" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonEyeTex[] = dgPhantomGanonEyeTex; #else static const char gPhantomGanonEyeTex[] __attribute__((aligned (2))) = dgPhantomGanonEyeTex; #endif #define dgPhantomGanonSmileTex "__OTR__objects/object_gnd/gPhantomGanonSmileTex" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonSmileTex[] = dgPhantomGanonSmileTex; #else static const char gPhantomGanonSmileTex[] __attribute__((aligned (2))) = dgPhantomGanonSmileTex; #endif #define dgPhantomGanonMouthTex "__OTR__objects/object_gnd/gPhantomGanonMouthTex" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonMouthTex[] = dgPhantomGanonMouthTex; #else static const char gPhantomGanonMouthTex[] __attribute__((aligned (2))) = dgPhantomGanonMouthTex; #endif #define dgPhantomGanonAnim_003854 "__OTR__objects/object_gnd/gPhantomGanonAnim_003854" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonAnim_003854[] = dgPhantomGanonAnim_003854; #else static const char gPhantomGanonAnim_003854[] __attribute__((aligned (2))) = dgPhantomGanonAnim_003854; #endif #define dgPhantomGanonAnim_00D398 "__OTR__objects/object_gnd/gPhantomGanonAnim_00D398" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonAnim_00D398[] = dgPhantomGanonAnim_00D398; #else static const char gPhantomGanonAnim_00D398[] __attribute__((aligned (2))) = dgPhantomGanonAnim_00D398; #endif #define dgPhantomGanonAnim_00CC84 "__OTR__objects/object_gnd/gPhantomGanonAnim_00CC84" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonAnim_00CC84[] = dgPhantomGanonAnim_00CC84; #else static const char gPhantomGanonAnim_00CC84[] __attribute__((aligned (2))) = dgPhantomGanonAnim_00CC84; #endif #define dgPhantomGanonAnim_012320 "__OTR__objects/object_gnd/gPhantomGanonAnim_012320" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonAnim_012320[] = dgPhantomGanonAnim_012320; #else static const char gPhantomGanonAnim_012320[] __attribute__((aligned (2))) = dgPhantomGanonAnim_012320; #endif #define dgPhantomGanonBarsDL "__OTR__objects/object_gnd/gPhantomGanonBarsDL" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonBarsDL[] = dgPhantomGanonBarsDL; #else static const char gPhantomGanonBarsDL[] __attribute__((aligned (2))) = dgPhantomGanonBarsDL; #endif #define dgPhantomGanonBarsCol "__OTR__objects/object_gnd/gPhantomGanonBarsCol" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonBarsCol[] = dgPhantomGanonBarsCol; #else static const char gPhantomGanonBarsCol[] __attribute__((aligned (2))) = dgPhantomGanonBarsCol; #endif #define dgPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0[] = dgPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0; #else static const char gPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0; #endif #define dgPhantomGanonSkelLimbsLimb_00C5BCDL_008918 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C5BCDL_008918" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C5BCDL_008918[] = dgPhantomGanonSkelLimbsLimb_00C5BCDL_008918; #else static const char gPhantomGanonSkelLimbsLimb_00C5BCDL_008918[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C5BCDL_008918; #endif #define dgPhantomGanonSkelLimbsLimb_00C5C8DL_0089F0 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C5C8DL_0089F0" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C5C8DL_0089F0[] = dgPhantomGanonSkelLimbsLimb_00C5C8DL_0089F0; #else static const char gPhantomGanonSkelLimbsLimb_00C5C8DL_0089F0[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C5C8DL_0089F0; #endif #define dgPhantomGanonSkelLimbsLimb_00C5E0DL_009A80 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C5E0DL_009A80" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C5E0DL_009A80[] = dgPhantomGanonSkelLimbsLimb_00C5E0DL_009A80; #else static const char gPhantomGanonSkelLimbsLimb_00C5E0DL_009A80[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C5E0DL_009A80; #endif #define dgPhantomGanonSkelLimbsLimb_00C5ECDL_0099A8 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C5ECDL_0099A8" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C5ECDL_0099A8[] = dgPhantomGanonSkelLimbsLimb_00C5ECDL_0099A8; #else static const char gPhantomGanonSkelLimbsLimb_00C5ECDL_0099A8[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C5ECDL_0099A8; #endif #define dgPhantomGanonSkelLimbsLimb_00C5F8DL_0097B8 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C5F8DL_0097B8" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C5F8DL_0097B8[] = dgPhantomGanonSkelLimbsLimb_00C5F8DL_0097B8; #else static const char gPhantomGanonSkelLimbsLimb_00C5F8DL_0097B8[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C5F8DL_0097B8; #endif #define dgPhantomGanonSkelLimbsLimb_00C610DL_009298 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C610DL_009298" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C610DL_009298[] = dgPhantomGanonSkelLimbsLimb_00C610DL_009298; #else static const char gPhantomGanonSkelLimbsLimb_00C610DL_009298[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C610DL_009298; #endif #define dgPhantomGanonSkelLimbsLimb_00C61CDL_008BE0 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C61CDL_008BE0" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C61CDL_008BE0[] = dgPhantomGanonSkelLimbsLimb_00C61CDL_008BE0; #else static const char gPhantomGanonSkelLimbsLimb_00C61CDL_008BE0[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C61CDL_008BE0; #endif #define dgPhantomGanonSkelLimbsLimb_00C628DL_0080F8 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C628DL_0080F8" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C628DL_0080F8[] = dgPhantomGanonSkelLimbsLimb_00C628DL_0080F8; #else static const char gPhantomGanonSkelLimbsLimb_00C628DL_0080F8[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C628DL_0080F8; #endif #define dgPhantomGanonSkelLimbsLimb_00C640DL_009038 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C640DL_009038" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C640DL_009038[] = dgPhantomGanonSkelLimbsLimb_00C640DL_009038; #else static const char gPhantomGanonSkelLimbsLimb_00C640DL_009038[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C640DL_009038; #endif #define dgPhantomGanonSkelLimbsLimb_00C658DL_009520 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C658DL_009520" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C658DL_009520[] = dgPhantomGanonSkelLimbsLimb_00C658DL_009520; #else static const char gPhantomGanonSkelLimbsLimb_00C658DL_009520[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C658DL_009520; #endif #define dgPhantomGanonSkelLimbsLimb_00C664DL_009650 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C664DL_009650" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C664DL_009650[] = dgPhantomGanonSkelLimbsLimb_00C664DL_009650; #else static const char gPhantomGanonSkelLimbsLimb_00C664DL_009650[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C664DL_009650; #endif #define dgPhantomGanonSkelLimbsLimb_00C670DL_009460 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C670DL_009460" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C670DL_009460[] = dgPhantomGanonSkelLimbsLimb_00C670DL_009460; #else static const char gPhantomGanonSkelLimbsLimb_00C670DL_009460[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C670DL_009460; #endif #define dgPhantomGanonSkelLimbsLimb_00C688DL_009ED0 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C688DL_009ED0" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C688DL_009ED0[] = dgPhantomGanonSkelLimbsLimb_00C688DL_009ED0; #else static const char gPhantomGanonSkelLimbsLimb_00C688DL_009ED0[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C688DL_009ED0; #endif #define dgPhantomGanonSkelLimbsLimb_00C694DL_009D68 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C694DL_009D68" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C694DL_009D68[] = dgPhantomGanonSkelLimbsLimb_00C694DL_009D68; #else static const char gPhantomGanonSkelLimbsLimb_00C694DL_009D68[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C694DL_009D68; #endif #define dgPhantomGanonSkelLimbsLimb_00C6A0DL_009CA8 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C6A0DL_009CA8" #ifdef _WIN32 static const __declspec(align(2)) char gPhantomGanonSkelLimbsLimb_00C6A0DL_009CA8[] = dgPhantomGanonSkelLimbsLimb_00C6A0DL_009CA8; #else static const char gPhantomGanonSkelLimbsLimb_00C6A0DL_009CA8[] __attribute__((aligned (2))) = dgPhantomGanonSkelLimbsLimb_00C6A0DL_009CA8; #endif #define dobject_gndTex_012B50 "__OTR__objects/object_gnd/object_gndTex_012B50" #ifdef _WIN32 static const __declspec(align(2)) char object_gndTex_012B50[] = dobject_gndTex_012B50; #else static const char object_gndTex_012B50[] __attribute__((aligned (2))) = dobject_gndTex_012B50; #endif