#pragma once #define dobject_bw_Anim_000228 "__OTR__objects/object_bw/object_bw_Anim_000228" #ifdef _WIN32 static const __declspec(align(2)) char object_bw_Anim_000228[] = dobject_bw_Anim_000228; #else static const char object_bw_Anim_000228[] __attribute__((aligned (2))) = dobject_bw_Anim_000228; #endif #define dobject_bw_DL_0002C0 "__OTR__objects/object_bw/object_bw_DL_0002C0" #ifdef _WIN32 static const __declspec(align(2)) char object_bw_DL_0002C0[] = dobject_bw_DL_0002C0; #else static const char object_bw_DL_0002C0[] __attribute__((aligned (2))) = dobject_bw_DL_0002C0; #endif #define dobject_bw_DL_0003E8 "__OTR__objects/object_bw/object_bw_DL_0003E8" #ifdef _WIN32 static const __declspec(align(2)) char object_bw_DL_0003E8[] = dobject_bw_DL_0003E8; #else static const char object_bw_DL_0003E8[] __attribute__((aligned (2))) = dobject_bw_DL_0003E8; #endif #define dobject_bw_DL_000558 "__OTR__objects/object_bw/object_bw_DL_000558" #ifdef _WIN32 static const __declspec(align(2)) char object_bw_DL_000558[] = dobject_bw_DL_000558; #else static const char object_bw_DL_000558[] __attribute__((aligned (2))) = dobject_bw_DL_000558; #endif #define dobject_bw_DL_000680 "__OTR__objects/object_bw/object_bw_DL_000680" #ifdef _WIN32 static const __declspec(align(2)) char object_bw_DL_000680[] = dobject_bw_DL_000680; #else static const char object_bw_DL_000680[] __attribute__((aligned (2))) = dobject_bw_DL_000680; #endif #define dobject_bw_DL_001050 "__OTR__objects/object_bw/object_bw_DL_001050" #ifdef _WIN32 static const __declspec(align(2)) char object_bw_DL_001050[] = dobject_bw_DL_001050; #else static const char object_bw_DL_001050[] __attribute__((aligned (2))) = dobject_bw_DL_001050; #endif #define dobject_bw_Tex_001240 "__OTR__objects/object_bw/object_bw_Tex_001240" #ifdef _WIN32 static const __declspec(align(2)) char object_bw_Tex_001240[] = dobject_bw_Tex_001240; #else static const char object_bw_Tex_001240[] __attribute__((aligned (2))) = dobject_bw_Tex_001240; #endif #define dobject_bw_Tex_001440 "__OTR__objects/object_bw/object_bw_Tex_001440" #ifdef _WIN32 static const __declspec(align(2)) char object_bw_Tex_001440[] = dobject_bw_Tex_001440; #else static const char object_bw_Tex_001440[] __attribute__((aligned (2))) = dobject_bw_Tex_001440; #endif #define dobject_bw_TLUT_001640 "__OTR__objects/object_bw/object_bw_TLUT_001640" #ifdef _WIN32 static const __declspec(align(2)) char object_bw_TLUT_001640[] = dobject_bw_TLUT_001640; #else static const char object_bw_TLUT_001640[] __attribute__((aligned (2))) = dobject_bw_TLUT_001640; #endif #define dobject_bw_Tex_001840 "__OTR__objects/object_bw/object_bw_Tex_001840" #ifdef _WIN32 static const __declspec(align(2)) char object_bw_Tex_001840[] = dobject_bw_Tex_001840; #else static const char object_bw_Tex_001840[] __attribute__((aligned (2))) = dobject_bw_Tex_001840; #endif #define dobject_bw_Tex_001C40 "__OTR__objects/object_bw/object_bw_Tex_001C40" #ifdef _WIN32 static const __declspec(align(2)) char object_bw_Tex_001C40[] = dobject_bw_Tex_001C40; #else static const char object_bw_Tex_001C40[] __attribute__((aligned (2))) = dobject_bw_Tex_001C40; #endif #define dobject_bw_Skel_0020F0 "__OTR__objects/object_bw/object_bw_Skel_0020F0" #ifdef _WIN32 static const __declspec(align(2)) char object_bw_Skel_0020F0[] = dobject_bw_Skel_0020F0; #else static const char object_bw_Skel_0020F0[] __attribute__((aligned (2))) = dobject_bw_Skel_0020F0; #endif #define dobject_bw_Anim_0021A0 "__OTR__objects/object_bw/object_bw_Anim_0021A0" #ifdef _WIN32 static const __declspec(align(2)) char object_bw_Anim_0021A0[] = dobject_bw_Anim_0021A0; #else static const char object_bw_Anim_0021A0[] __attribute__((aligned (2))) = dobject_bw_Anim_0021A0; #endif #define dobject_bw_Anim_002250 "__OTR__objects/object_bw/object_bw_Anim_002250" #ifdef _WIN32 static const __declspec(align(2)) char object_bw_Anim_002250[] = dobject_bw_Anim_002250; #else static const char object_bw_Anim_002250[] __attribute__((aligned (2))) = dobject_bw_Anim_002250; #endif