#ifndef MISC_SHRINE_SCENE_H #define MISC_SHRINE_SCENE_H 1 #include "align_asset_macro.h" #define dshrine_sceneCollisionHeader_0014AC "__OTR__scenes/shared/shrine_scene/shrine_sceneCollisionHeader_0014AC" static const ALIGN_ASSET(2) char shrine_sceneCollisionHeader_0014AC[] = dshrine_sceneCollisionHeader_0014AC; #endif // MISC_SHRINE_SCENE_H