#ifndef DUNGEONS_MEN_ROOM_6_H #define DUNGEONS_MEN_ROOM_6_H 1 #include "align_asset_macro.h" #define dmen_room_6Tex_003F78 "__OTR__scenes/nonmq/men_scene/men_room_6Tex_003F78" static const ALIGN_ASSET(2) char men_room_6Tex_003F78[] = dmen_room_6Tex_003F78; #define dmen_room_6Tex_004778 "__OTR__scenes/nonmq/men_scene/men_room_6Tex_004778" static const ALIGN_ASSET(2) char men_room_6Tex_004778[] = dmen_room_6Tex_004778; #define dmen_room_6Tex_004F78 "__OTR__scenes/nonmq/men_scene/men_room_6Tex_004F78" static const ALIGN_ASSET(2) char men_room_6Tex_004F78[] = dmen_room_6Tex_004F78; #define dmen_room_6Tex_005378 "__OTR__scenes/nonmq/men_scene/men_room_6Tex_005378" static const ALIGN_ASSET(2) char men_room_6Tex_005378[] = dmen_room_6Tex_005378; #define dmen_room_6Tex_005B78 "__OTR__scenes/nonmq/men_scene/men_room_6Tex_005B78" static const ALIGN_ASSET(2) char men_room_6Tex_005B78[] = dmen_room_6Tex_005B78; #define dmen_room_6Tex_006378 "__OTR__scenes/nonmq/men_scene/men_room_6Tex_006378" static const ALIGN_ASSET(2) char men_room_6Tex_006378[] = dmen_room_6Tex_006378; #define dmen_room_6Tex_006B78 "__OTR__scenes/nonmq/men_scene/men_room_6Tex_006B78" static const ALIGN_ASSET(2) char men_room_6Tex_006B78[] = dmen_room_6Tex_006B78; #define dmen_room_6Tex_007378 "__OTR__scenes/nonmq/men_scene/men_room_6Tex_007378" static const ALIGN_ASSET(2) char men_room_6Tex_007378[] = dmen_room_6Tex_007378; #define dmen_room_6Tex_007778 "__OTR__scenes/nonmq/men_scene/men_room_6Tex_007778" static const ALIGN_ASSET(2) char men_room_6Tex_007778[] = dmen_room_6Tex_007778; #define dmen_room_6DL_0003D0 "__OTR__scenes/nonmq/men_scene/men_room_6DL_0003D0" static const ALIGN_ASSET(2) char men_room_6DL_0003D0[] = dmen_room_6DL_0003D0; #define dmen_room_6DL_001068 "__OTR__scenes/nonmq/men_scene/men_room_6DL_001068" static const ALIGN_ASSET(2) char men_room_6DL_001068[] = dmen_room_6DL_001068; #define dmen_room_6DL_000C68 "__OTR__scenes/nonmq/men_scene/men_room_6DL_000C68" static const ALIGN_ASSET(2) char men_room_6DL_000C68[] = dmen_room_6DL_000C68; #define dmen_room_6DL_0013D0 "__OTR__scenes/nonmq/men_scene/men_room_6DL_0013D0" static const ALIGN_ASSET(2) char men_room_6DL_0013D0[] = dmen_room_6DL_0013D0; #define dmen_room_6DL_0017B8 "__OTR__scenes/nonmq/men_scene/men_room_6DL_0017B8" static const ALIGN_ASSET(2) char men_room_6DL_0017B8[] = dmen_room_6DL_0017B8; #define dmen_room_6DL_003B90 "__OTR__scenes/nonmq/men_scene/men_room_6DL_003B90" static const ALIGN_ASSET(2) char men_room_6DL_003B90[] = dmen_room_6DL_003B90; #define dmen_room_6DL_002530 "__OTR__scenes/nonmq/men_scene/men_room_6DL_002530" static const ALIGN_ASSET(2) char men_room_6DL_002530[] = dmen_room_6DL_002530; #define dmen_room_6DL_002DE8 "__OTR__scenes/nonmq/men_scene/men_room_6DL_002DE8" static const ALIGN_ASSET(2) char men_room_6DL_002DE8[] = dmen_room_6DL_002DE8; #define dmen_room_6DL_0034F0 "__OTR__scenes/nonmq/men_scene/men_room_6DL_0034F0" static const ALIGN_ASSET(2) char men_room_6DL_0034F0[] = dmen_room_6DL_0034F0; #define dmen_room_6DL_003E60 "__OTR__scenes/nonmq/men_scene/men_room_6DL_003E60" static const ALIGN_ASSET(2) char men_room_6DL_003E60[] = dmen_room_6DL_003E60; #endif // DUNGEONS_MEN_ROOM_6_H