#ifndef DUNGEONS_MEN_ROOM_10_H #define DUNGEONS_MEN_ROOM_10_H 1 #include "align_asset_macro.h" #define dmen_room_10Tex_002448 "__OTR__scenes/nonmq/men_scene/men_room_10Tex_002448" static const ALIGN_ASSET(2) char men_room_10Tex_002448[] = dmen_room_10Tex_002448; #define dmen_room_10Tex_002C48 "__OTR__scenes/nonmq/men_scene/men_room_10Tex_002C48" static const ALIGN_ASSET(2) char men_room_10Tex_002C48[] = dmen_room_10Tex_002C48; #define dmen_room_10Tex_003448 "__OTR__scenes/nonmq/men_scene/men_room_10Tex_003448" static const ALIGN_ASSET(2) char men_room_10Tex_003448[] = dmen_room_10Tex_003448; #define dmen_room_10Tex_003C48 "__OTR__scenes/nonmq/men_scene/men_room_10Tex_003C48" static const ALIGN_ASSET(2) char men_room_10Tex_003C48[] = dmen_room_10Tex_003C48; #define dmen_room_10Tex_004448 "__OTR__scenes/nonmq/men_scene/men_room_10Tex_004448" static const ALIGN_ASSET(2) char men_room_10Tex_004448[] = dmen_room_10Tex_004448; #define dmen_room_10Tex_004C48 "__OTR__scenes/nonmq/men_scene/men_room_10Tex_004C48" static const ALIGN_ASSET(2) char men_room_10Tex_004C48[] = dmen_room_10Tex_004C48; #define dmen_room_10Tex_005448 "__OTR__scenes/nonmq/men_scene/men_room_10Tex_005448" static const ALIGN_ASSET(2) char men_room_10Tex_005448[] = dmen_room_10Tex_005448; #define dmen_room_10DL_000280 "__OTR__scenes/nonmq/men_scene/men_room_10DL_000280" static const ALIGN_ASSET(2) char men_room_10DL_000280[] = dmen_room_10DL_000280; #define dmen_room_10DL_000928 "__OTR__scenes/nonmq/men_scene/men_room_10DL_000928" static const ALIGN_ASSET(2) char men_room_10DL_000928[] = dmen_room_10DL_000928; #define dmen_room_10DL_001398 "__OTR__scenes/nonmq/men_scene/men_room_10DL_001398" static const ALIGN_ASSET(2) char men_room_10DL_001398[] = dmen_room_10DL_001398; #define dmen_room_10DL_000C78 "__OTR__scenes/nonmq/men_scene/men_room_10DL_000C78" static const ALIGN_ASSET(2) char men_room_10DL_000C78[] = dmen_room_10DL_000C78; #define dmen_room_10DL_001AA8 "__OTR__scenes/nonmq/men_scene/men_room_10DL_001AA8" static const ALIGN_ASSET(2) char men_room_10DL_001AA8[] = dmen_room_10DL_001AA8; #define dmen_room_10DL_001EE8 "__OTR__scenes/nonmq/men_scene/men_room_10DL_001EE8" static const ALIGN_ASSET(2) char men_room_10DL_001EE8[] = dmen_room_10DL_001EE8; #define dmen_room_10DL_002138 "__OTR__scenes/nonmq/men_scene/men_room_10DL_002138" static const ALIGN_ASSET(2) char men_room_10DL_002138[] = dmen_room_10DL_002138; #define dmen_room_10DL_002340 "__OTR__scenes/nonmq/men_scene/men_room_10DL_002340" static const ALIGN_ASSET(2) char men_room_10DL_002340[] = dmen_room_10DL_002340; #endif // DUNGEONS_MEN_ROOM_10_H