#ifndef DUNGEONS_MIZUSIN_ROOM_13_H #define DUNGEONS_MIZUSIN_ROOM_13_H 1 #include "align_asset_macro.h" #define dMIZUsin_room_13Tex_0001F8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_13Tex_0001F8" static const ALIGN_ASSET(2) char MIZUsin_room_13Tex_0001F8[] = dMIZUsin_room_13Tex_0001F8; #define dMIZUsin_room_13DL_000130 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_13DL_000130" static const ALIGN_ASSET(2) char MIZUsin_room_13DL_000130[] = dMIZUsin_room_13DL_000130; #endif // DUNGEONS_MIZUSIN_ROOM_13_H