#ifndef DUNGEONS_MIZUSIN_ROOM_12_H #define DUNGEONS_MIZUSIN_ROOM_12_H 1 #include "align_asset_macro.h" #define dMIZUsin_room_12Tex_0039C8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12Tex_0039C8" static const ALIGN_ASSET(2) char MIZUsin_room_12Tex_0039C8[] = dMIZUsin_room_12Tex_0039C8; #define dMIZUsin_room_12Tex_0041C8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12Tex_0041C8" static const ALIGN_ASSET(2) char MIZUsin_room_12Tex_0041C8[] = dMIZUsin_room_12Tex_0041C8; #define dMIZUsin_room_12Tex_0049C8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12Tex_0049C8" static const ALIGN_ASSET(2) char MIZUsin_room_12Tex_0049C8[] = dMIZUsin_room_12Tex_0049C8; #define dMIZUsin_room_12Tex_0051C8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12Tex_0051C8" static const ALIGN_ASSET(2) char MIZUsin_room_12Tex_0051C8[] = dMIZUsin_room_12Tex_0051C8; #define dMIZUsin_room_12Tex_006628 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12Tex_006628" static const ALIGN_ASSET(2) char MIZUsin_room_12Tex_006628[] = dMIZUsin_room_12Tex_006628; #define dMIZUsin_room_12DL_0024F0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_0024F0" static const ALIGN_ASSET(2) char MIZUsin_room_12DL_0024F0[] = dMIZUsin_room_12DL_0024F0; #define dMIZUsin_room_12DL_0035A8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_0035A8" static const ALIGN_ASSET(2) char MIZUsin_room_12DL_0035A8[] = dMIZUsin_room_12DL_0035A8; #define dMIZUsin_room_12DL_002D30 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_002D30" static const ALIGN_ASSET(2) char MIZUsin_room_12DL_002D30[] = dMIZUsin_room_12DL_002D30; #define dMIZUsin_room_12DL_0061C0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_0061C0" static const ALIGN_ASSET(2) char MIZUsin_room_12DL_0061C0[] = dMIZUsin_room_12DL_0061C0; #define dMIZUsin_room_12DL_006518 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_006518" static const ALIGN_ASSET(2) char MIZUsin_room_12DL_006518[] = dMIZUsin_room_12DL_006518; #define dMIZUsin_room_12DL_000DF0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_000DF0" static const ALIGN_ASSET(2) char MIZUsin_room_12DL_000DF0[] = dMIZUsin_room_12DL_000DF0; #define dMIZUsin_room_12DL_002F68 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_002F68" static const ALIGN_ASSET(2) char MIZUsin_room_12DL_002F68[] = dMIZUsin_room_12DL_002F68; #define dMIZUsin_room_12DL_000AC8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_000AC8" static const ALIGN_ASSET(2) char MIZUsin_room_12DL_000AC8[] = dMIZUsin_room_12DL_000AC8; #define dMIZUsin_room_12DL_000720 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_000720" static const ALIGN_ASSET(2) char MIZUsin_room_12DL_000720[] = dMIZUsin_room_12DL_000720; #endif // DUNGEONS_MIZUSIN_ROOM_12_H