#ifndef OBJECTS_OBJECT_HAKA_H #define OBJECTS_OBJECT_HAKA_H 1 #include "align_asset_macro.h" #define dgGravestoneGrassTex "__OTR__objects/object_haka/gGravestoneGrassTex" static const ALIGN_ASSET(2) char gGravestoneGrassTex[] = dgGravestoneGrassTex; #define dgGravestoneEarthTex "__OTR__objects/object_haka/gGravestoneEarthTex" static const ALIGN_ASSET(2) char gGravestoneEarthTex[] = dgGravestoneEarthTex; #define dgGravestoneTombTex "__OTR__objects/object_haka/gGravestoneTombTex" static const ALIGN_ASSET(2) char gGravestoneTombTex[] = dgGravestoneTombTex; #define dgGravestoneStoneDL "__OTR__objects/object_haka/gGravestoneStoneDL" static const ALIGN_ASSET(2) char gGravestoneStoneDL[] = dgGravestoneStoneDL; #define dgGravestoneEarthDL "__OTR__objects/object_haka/gGravestoneEarthDL" static const ALIGN_ASSET(2) char gGravestoneEarthDL[] = dgGravestoneEarthDL; #define dgGravestoneCol "__OTR__objects/object_haka/gGravestoneCol" static const ALIGN_ASSET(2) char gGravestoneCol[] = dgGravestoneCol; #endif // OBJECTS_OBJECT_HAKA_H