#ifndef OBJECTS_OBJECT_GM_H #define OBJECTS_OBJECT_GM_H 1 #include "align_asset_macro.h" #define dobject_gm_Anim_0002B8 "__OTR__objects/object_gm/object_gm_Anim_0002B8" static const ALIGN_ASSET(2) char object_gm_Anim_0002B8[] = dobject_gm_Anim_0002B8; #endif // OBJECTS_OBJECT_GM_H