#pragma once #define dgSariaSkel "__OTR__objects/object_sa/gSariaSkel" #ifdef _WIN32 static const __declspec(align(2)) char gSariaSkel[] = dgSariaSkel; #else static const char gSariaSkel[] __attribute__((aligned (2))) = dgSariaSkel; #endif #define dgSariaSealGanonAnim "__OTR__objects/object_sa/gSariaSealGanonAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaSealGanonAnim[] = dgSariaSealGanonAnim; #else static const char gSariaSealGanonAnim[] __attribute__((aligned (2))) = dgSariaSealGanonAnim; #endif #define dgSariaOcarinaToMouthAnim "__OTR__objects/object_sa/gSariaOcarinaToMouthAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaOcarinaToMouthAnim[] = dgSariaOcarinaToMouthAnim; #else static const char gSariaOcarinaToMouthAnim[] __attribute__((aligned (2))) = dgSariaOcarinaToMouthAnim; #endif #define dgSariaWaitArmsToSideAnim "__OTR__objects/object_sa/gSariaWaitArmsToSideAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaWaitArmsToSideAnim[] = dgSariaWaitArmsToSideAnim; #else static const char gSariaWaitArmsToSideAnim[] __attribute__((aligned (2))) = dgSariaWaitArmsToSideAnim; #endif #define dgSariaPlayingOcarinaAnim "__OTR__objects/object_sa/gSariaPlayingOcarinaAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaPlayingOcarinaAnim[] = dgSariaPlayingOcarinaAnim; #else static const char gSariaPlayingOcarinaAnim[] __attribute__((aligned (2))) = dgSariaPlayingOcarinaAnim; #endif #define dgSariaStopPlayingOcarinaAnim "__OTR__objects/object_sa/gSariaStopPlayingOcarinaAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaStopPlayingOcarinaAnim[] = dgSariaStopPlayingOcarinaAnim; #else static const char gSariaStopPlayingOcarinaAnim[] __attribute__((aligned (2))) = dgSariaStopPlayingOcarinaAnim; #endif #define dgSariaLinkLearnedSariasSongAnim "__OTR__objects/object_sa/gSariaLinkLearnedSariasSongAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaLinkLearnedSariasSongAnim[] = dgSariaLinkLearnedSariasSongAnim; #else static const char gSariaLinkLearnedSariasSongAnim[] __attribute__((aligned (2))) = dgSariaLinkLearnedSariasSongAnim; #endif #define dgSariaReturnToOcarinaAnim "__OTR__objects/object_sa/gSariaReturnToOcarinaAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaReturnToOcarinaAnim[] = dgSariaReturnToOcarinaAnim; #else static const char gSariaReturnToOcarinaAnim[] __attribute__((aligned (2))) = dgSariaReturnToOcarinaAnim; #endif #define dgSariaGiveForestMedallionAnim "__OTR__objects/object_sa/gSariaGiveForestMedallionAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaGiveForestMedallionAnim[] = dgSariaGiveForestMedallionAnim; #else static const char gSariaGiveForestMedallionAnim[] __attribute__((aligned (2))) = dgSariaGiveForestMedallionAnim; #endif #define dgSariaGiveForestMedallionStandAnim "__OTR__objects/object_sa/gSariaGiveForestMedallionStandAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaGiveForestMedallionStandAnim[] = dgSariaGiveForestMedallionStandAnim; #else static const char gSariaGiveForestMedallionStandAnim[] __attribute__((aligned (2))) = dgSariaGiveForestMedallionStandAnim; #endif #define dgSariaLookUpArmExtendedAnim "__OTR__objects/object_sa/gSariaLookUpArmExtendedAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaLookUpArmExtendedAnim[] = dgSariaLookUpArmExtendedAnim; #else static const char gSariaLookUpArmExtendedAnim[] __attribute__((aligned (2))) = dgSariaLookUpArmExtendedAnim; #endif #define dgSariaRunAnim "__OTR__objects/object_sa/gSariaRunAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaRunAnim[] = dgSariaRunAnim; #else static const char gSariaRunAnim[] __attribute__((aligned (2))) = dgSariaRunAnim; #endif #define dgSariaWaveAnim "__OTR__objects/object_sa/gSariaWaveAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaWaveAnim[] = dgSariaWaveAnim; #else static const char gSariaWaveAnim[] __attribute__((aligned (2))) = dgSariaWaveAnim; #endif #define dgSariaSitting1Anim "__OTR__objects/object_sa/gSariaSitting1Anim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaSitting1Anim[] = dgSariaSitting1Anim; #else static const char gSariaSitting1Anim[] __attribute__((aligned (2))) = dgSariaSitting1Anim; #endif #define dgSariaSitting2Anim "__OTR__objects/object_sa/gSariaSitting2Anim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaSitting2Anim[] = dgSariaSitting2Anim; #else static const char gSariaSitting2Anim[] __attribute__((aligned (2))) = dgSariaSitting2Anim; #endif #define dgSariaSitting3Anim "__OTR__objects/object_sa/gSariaSitting3Anim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaSitting3Anim[] = dgSariaSitting3Anim; #else static const char gSariaSitting3Anim[] __attribute__((aligned (2))) = dgSariaSitting3Anim; #endif #define dgSariaLookOverShoulderAnim "__OTR__objects/object_sa/gSariaLookOverShoulderAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaLookOverShoulderAnim[] = dgSariaLookOverShoulderAnim; #else static const char gSariaLookOverShoulderAnim[] __attribute__((aligned (2))) = dgSariaLookOverShoulderAnim; #endif #define dgSariaWaitOnBridgeAnim "__OTR__objects/object_sa/gSariaWaitOnBridgeAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaWaitOnBridgeAnim[] = dgSariaWaitOnBridgeAnim; #else static const char gSariaWaitOnBridgeAnim[] __attribute__((aligned (2))) = dgSariaWaitOnBridgeAnim; #endif #define dgSariaTransitionHandsSideToBackAnim "__OTR__objects/object_sa/gSariaTransitionHandsSideToBackAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaTransitionHandsSideToBackAnim[] = dgSariaTransitionHandsSideToBackAnim; #else static const char gSariaTransitionHandsSideToBackAnim[] __attribute__((aligned (2))) = dgSariaTransitionHandsSideToBackAnim; #endif #define dgSariaHandsOutAnim "__OTR__objects/object_sa/gSariaHandsOutAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaHandsOutAnim[] = dgSariaHandsOutAnim; #else static const char gSariaHandsOutAnim[] __attribute__((aligned (2))) = dgSariaHandsOutAnim; #endif #define dgSariaTransitionHandsSideToHipsAnim "__OTR__objects/object_sa/gSariaTransitionHandsSideToHipsAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaTransitionHandsSideToHipsAnim[] = dgSariaTransitionHandsSideToHipsAnim; #else static const char gSariaTransitionHandsSideToHipsAnim[] __attribute__((aligned (2))) = dgSariaTransitionHandsSideToHipsAnim; #endif #define dgSariaHandsBehindBackWaitAnim "__OTR__objects/object_sa/gSariaHandsBehindBackWaitAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaHandsBehindBackWaitAnim[] = dgSariaHandsBehindBackWaitAnim; #else static const char gSariaHandsBehindBackWaitAnim[] __attribute__((aligned (2))) = dgSariaHandsBehindBackWaitAnim; #endif #define dgSariaTransitionHandsSideToChestToSideAnim "__OTR__objects/object_sa/gSariaTransitionHandsSideToChestToSideAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaTransitionHandsSideToChestToSideAnim[] = dgSariaTransitionHandsSideToChestToSideAnim; #else static const char gSariaTransitionHandsSideToChestToSideAnim[] __attribute__((aligned (2))) = dgSariaTransitionHandsSideToChestToSideAnim; #endif #define dgSariaRightArmExtendedWaitAnim "__OTR__objects/object_sa/gSariaRightArmExtendedWaitAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaRightArmExtendedWaitAnim[] = dgSariaRightArmExtendedWaitAnim; #else static const char gSariaRightArmExtendedWaitAnim[] __attribute__((aligned (2))) = dgSariaRightArmExtendedWaitAnim; #endif #define dgSariaGiveLinkOcarinaAnim "__OTR__objects/object_sa/gSariaGiveLinkOcarinaAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaGiveLinkOcarinaAnim[] = dgSariaGiveLinkOcarinaAnim; #else static const char gSariaGiveLinkOcarinaAnim[] __attribute__((aligned (2))) = dgSariaGiveLinkOcarinaAnim; #endif #define dgSariaHoldOutOcarinaAnim "__OTR__objects/object_sa/gSariaHoldOutOcarinaAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaHoldOutOcarinaAnim[] = dgSariaHoldOutOcarinaAnim; #else static const char gSariaHoldOutOcarinaAnim[] __attribute__((aligned (2))) = dgSariaHoldOutOcarinaAnim; #endif #define dgSariaHoldOcarinaAnim "__OTR__objects/object_sa/gSariaHoldOcarinaAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaHoldOcarinaAnim[] = dgSariaHoldOcarinaAnim; #else static const char gSariaHoldOcarinaAnim[] __attribute__((aligned (2))) = dgSariaHoldOcarinaAnim; #endif #define dgSariaStandHandsOnHipsAnim "__OTR__objects/object_sa/gSariaStandHandsOnHipsAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaStandHandsOnHipsAnim[] = dgSariaStandHandsOnHipsAnim; #else static const char gSariaStandHandsOnHipsAnim[] __attribute__((aligned (2))) = dgSariaStandHandsOnHipsAnim; #endif #define dgSariaExtendRightArmAnim "__OTR__objects/object_sa/gSariaExtendRightArmAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaExtendRightArmAnim[] = dgSariaExtendRightArmAnim; #else static const char gSariaExtendRightArmAnim[] __attribute__((aligned (2))) = dgSariaExtendRightArmAnim; #endif #define dgSariaHandsOnFaceAnim "__OTR__objects/object_sa/gSariaHandsOnFaceAnim" #ifdef _WIN32 static const __declspec(align(2)) char gSariaHandsOnFaceAnim[] = dgSariaHandsOnFaceAnim; #else static const char gSariaHandsOnFaceAnim[] __attribute__((aligned (2))) = dgSariaHandsOnFaceAnim; #endif #define dgSariaHeadDL "__OTR__objects/object_sa/gSariaHeadDL" #ifdef _WIN32 static const __declspec(align(2)) char gSariaHeadDL[] = dgSariaHeadDL; #else static const char gSariaHeadDL[] __attribute__((aligned (2))) = dgSariaHeadDL; #endif #define dgSariaLeftHandDL "__OTR__objects/object_sa/gSariaLeftHandDL" #ifdef _WIN32 static const __declspec(align(2)) char gSariaLeftHandDL[] = dgSariaLeftHandDL; #else static const char gSariaLeftHandDL[] __attribute__((aligned (2))) = dgSariaLeftHandDL; #endif #define dgSariaRightHandDL "__OTR__objects/object_sa/gSariaRightHandDL" #ifdef _WIN32 static const __declspec(align(2)) char gSariaRightHandDL[] = dgSariaRightHandDL; #else static const char gSariaRightHandDL[] __attribute__((aligned (2))) = dgSariaRightHandDL; #endif #define dgSariaRightHandAndOcarinaDL "__OTR__objects/object_sa/gSariaRightHandAndOcarinaDL" #ifdef _WIN32 static const __declspec(align(2)) char gSariaRightHandAndOcarinaDL[] = dgSariaRightHandAndOcarinaDL; #else static const char gSariaRightHandAndOcarinaDL[] __attribute__((aligned (2))) = dgSariaRightHandAndOcarinaDL; #endif #define dgSariaChestDL "__OTR__objects/object_sa/gSariaChestDL" #ifdef _WIN32 static const __declspec(align(2)) char gSariaChestDL[] = dgSariaChestDL; #else static const char gSariaChestDL[] __attribute__((aligned (2))) = dgSariaChestDL; #endif #define dgSariaRightShoulderDL "__OTR__objects/object_sa/gSariaRightShoulderDL" #ifdef _WIN32 static const __declspec(align(2)) char gSariaRightShoulderDL[] = dgSariaRightShoulderDL; #else static const char gSariaRightShoulderDL[] __attribute__((aligned (2))) = dgSariaRightShoulderDL; #endif #define dgSariaRightArmDL "__OTR__objects/object_sa/gSariaRightArmDL" #ifdef _WIN32 static const __declspec(align(2)) char gSariaRightArmDL[] = dgSariaRightArmDL; #else static const char gSariaRightArmDL[] __attribute__((aligned (2))) = dgSariaRightArmDL; #endif #define dgSariaLeftShoulderDL "__OTR__objects/object_sa/gSariaLeftShoulderDL" #ifdef _WIN32 static const __declspec(align(2)) char gSariaLeftShoulderDL[] = dgSariaLeftShoulderDL; #else static const char gSariaLeftShoulderDL[] __attribute__((aligned (2))) = dgSariaLeftShoulderDL; #endif #define dgSariaLeftArmDL "__OTR__objects/object_sa/gSariaLeftArmDL" #ifdef _WIN32 static const __declspec(align(2)) char gSariaLeftArmDL[] = dgSariaLeftArmDL; #else static const char gSariaLeftArmDL[] __attribute__((aligned (2))) = dgSariaLeftArmDL; #endif #define dgSariaWaistDL "__OTR__objects/object_sa/gSariaWaistDL" #ifdef _WIN32 static const __declspec(align(2)) char gSariaWaistDL[] = dgSariaWaistDL; #else static const char gSariaWaistDL[] __attribute__((aligned (2))) = dgSariaWaistDL; #endif #define dgSariaRightThighDL "__OTR__objects/object_sa/gSariaRightThighDL" #ifdef _WIN32 static const __declspec(align(2)) char gSariaRightThighDL[] = dgSariaRightThighDL; #else static const char gSariaRightThighDL[] __attribute__((aligned (2))) = dgSariaRightThighDL; #endif #define dgSariaRightShinDL "__OTR__objects/object_sa/gSariaRightShinDL" #ifdef _WIN32 static const __declspec(align(2)) char gSariaRightShinDL[] = dgSariaRightShinDL; #else static const char gSariaRightShinDL[] __attribute__((aligned (2))) = dgSariaRightShinDL; #endif #define dgSariaRightFootDL "__OTR__objects/object_sa/gSariaRightFootDL" #ifdef _WIN32 static const __declspec(align(2)) char gSariaRightFootDL[] = dgSariaRightFootDL; #else static const char gSariaRightFootDL[] __attribute__((aligned (2))) = dgSariaRightFootDL; #endif #define dgSariaLeftThighDL "__OTR__objects/object_sa/gSariaLeftThighDL" #ifdef _WIN32 static const __declspec(align(2)) char gSariaLeftThighDL[] = dgSariaLeftThighDL; #else static const char gSariaLeftThighDL[] __attribute__((aligned (2))) = dgSariaLeftThighDL; #endif #define dgSariaLeftShinDL "__OTR__objects/object_sa/gSariaLeftShinDL" #ifdef _WIN32 static const __declspec(align(2)) char gSariaLeftShinDL[] = dgSariaLeftShinDL; #else static const char gSariaLeftShinDL[] __attribute__((aligned (2))) = dgSariaLeftShinDL; #endif #define dgSariaLeftFootDL "__OTR__objects/object_sa/gSariaLeftFootDL" #ifdef _WIN32 static const __declspec(align(2)) char gSariaLeftFootDL[] = dgSariaLeftFootDL; #else static const char gSariaLeftFootDL[] __attribute__((aligned (2))) = dgSariaLeftFootDL; #endif #define dgSariaClothesTLUT "__OTR__objects/object_sa/gSariaClothesTLUT" #ifdef _WIN32 static const __declspec(align(2)) char gSariaClothesTLUT[] = dgSariaClothesTLUT; #else static const char gSariaClothesTLUT[] __attribute__((aligned (2))) = dgSariaClothesTLUT; #endif #define dgSariaMouthTLUT "__OTR__objects/object_sa/gSariaMouthTLUT" #ifdef _WIN32 static const __declspec(align(2)) char gSariaMouthTLUT[] = dgSariaMouthTLUT; #else static const char gSariaMouthTLUT[] __attribute__((aligned (2))) = dgSariaMouthTLUT; #endif #define dgSariaEyeTLUT "__OTR__objects/object_sa/gSariaEyeTLUT" #ifdef _WIN32 static const __declspec(align(2)) char gSariaEyeTLUT[] = dgSariaEyeTLUT; #else static const char gSariaEyeTLUT[] __attribute__((aligned (2))) = dgSariaEyeTLUT; #endif #define dgSariaSkinTLUT "__OTR__objects/object_sa/gSariaSkinTLUT" #ifdef _WIN32 static const __declspec(align(2)) char gSariaSkinTLUT[] = dgSariaSkinTLUT; #else static const char gSariaSkinTLUT[] __attribute__((aligned (2))) = dgSariaSkinTLUT; #endif #define dgSariaBootsTex "__OTR__objects/object_sa/gSariaBootsTex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaBootsTex[] = dgSariaBootsTex; #else static const char gSariaBootsTex[] __attribute__((aligned (2))) = dgSariaBootsTex; #endif #define dgSariaGreenTex "__OTR__objects/object_sa/gSariaGreenTex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaGreenTex[] = dgSariaGreenTex; #else static const char gSariaGreenTex[] __attribute__((aligned (2))) = dgSariaGreenTex; #endif #define dgSariaKneeTex "__OTR__objects/object_sa/gSariaKneeTex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaKneeTex[] = dgSariaKneeTex; #else static const char gSariaKneeTex[] __attribute__((aligned (2))) = dgSariaKneeTex; #endif #define dgSariaTorsoTex "__OTR__objects/object_sa/gSariaTorsoTex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaTorsoTex[] = dgSariaTorsoTex; #else static const char gSariaTorsoTex[] __attribute__((aligned (2))) = dgSariaTorsoTex; #endif #define dgSariaBeltTex "__OTR__objects/object_sa/gSariaBeltTex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaBeltTex[] = dgSariaBeltTex; #else static const char gSariaBeltTex[] __attribute__((aligned (2))) = dgSariaBeltTex; #endif #define dgSariaUnkGreenTex "__OTR__objects/object_sa/gSariaUnkGreenTex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaUnkGreenTex[] = dgSariaUnkGreenTex; #else static const char gSariaUnkGreenTex[] __attribute__((aligned (2))) = dgSariaUnkGreenTex; #endif #define dgSariaUnusedHandTex "__OTR__objects/object_sa/gSariaUnusedHandTex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaUnusedHandTex[] = dgSariaUnusedHandTex; #else static const char gSariaUnusedHandTex[] __attribute__((aligned (2))) = dgSariaUnusedHandTex; #endif #define dgSariaSleeveTex "__OTR__objects/object_sa/gSariaSleeveTex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaSleeveTex[] = dgSariaSleeveTex; #else static const char gSariaSleeveTex[] __attribute__((aligned (2))) = dgSariaSleeveTex; #endif #define dgSariaHairTex "__OTR__objects/object_sa/gSariaHairTex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaHairTex[] = dgSariaHairTex; #else static const char gSariaHairTex[] __attribute__((aligned (2))) = dgSariaHairTex; #endif #define dgSariaEyeOpenTex "__OTR__objects/object_sa/gSariaEyeOpenTex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaEyeOpenTex[] = dgSariaEyeOpenTex; #else static const char gSariaEyeOpenTex[] __attribute__((aligned (2))) = dgSariaEyeOpenTex; #endif #define dgSariaMouthClosedTex "__OTR__objects/object_sa/gSariaMouthClosedTex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaMouthClosedTex[] = dgSariaMouthClosedTex; #else static const char gSariaMouthClosedTex[] __attribute__((aligned (2))) = dgSariaMouthClosedTex; #endif #define dgSariaSkinTex "__OTR__objects/object_sa/gSariaSkinTex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaSkinTex[] = dgSariaSkinTex; #else static const char gSariaSkinTex[] __attribute__((aligned (2))) = dgSariaSkinTex; #endif #define dgSariaMouthClosed2Tex "__OTR__objects/object_sa/gSariaMouthClosed2Tex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaMouthClosed2Tex[] = dgSariaMouthClosed2Tex; #else static const char gSariaMouthClosed2Tex[] __attribute__((aligned (2))) = dgSariaMouthClosed2Tex; #endif #define dgSariaEarTex "__OTR__objects/object_sa/gSariaEarTex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaEarTex[] = dgSariaEarTex; #else static const char gSariaEarTex[] __attribute__((aligned (2))) = dgSariaEarTex; #endif #define dgSariaCollarTex "__OTR__objects/object_sa/gSariaCollarTex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaCollarTex[] = dgSariaCollarTex; #else static const char gSariaCollarTex[] __attribute__((aligned (2))) = dgSariaCollarTex; #endif #define dgSariaHandTex "__OTR__objects/object_sa/gSariaHandTex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaHandTex[] = dgSariaHandTex; #else static const char gSariaHandTex[] __attribute__((aligned (2))) = dgSariaHandTex; #endif #define dgSariaEyeClosedTex "__OTR__objects/object_sa/gSariaEyeClosedTex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaEyeClosedTex[] = dgSariaEyeClosedTex; #else static const char gSariaEyeClosedTex[] __attribute__((aligned (2))) = dgSariaEyeClosedTex; #endif #define dgSariaEyeHalfTex "__OTR__objects/object_sa/gSariaEyeHalfTex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaEyeHalfTex[] = dgSariaEyeHalfTex; #else static const char gSariaEyeHalfTex[] __attribute__((aligned (2))) = dgSariaEyeHalfTex; #endif #define dgSariaFairyOcarinaTex "__OTR__objects/object_sa/gSariaFairyOcarinaTex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaFairyOcarinaTex[] = dgSariaFairyOcarinaTex; #else static const char gSariaFairyOcarinaTex[] __attribute__((aligned (2))) = dgSariaFairyOcarinaTex; #endif #define dgSariaMouthSmilingOpenTex "__OTR__objects/object_sa/gSariaMouthSmilingOpenTex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaMouthSmilingOpenTex[] = dgSariaMouthSmilingOpenTex; #else static const char gSariaMouthSmilingOpenTex[] __attribute__((aligned (2))) = dgSariaMouthSmilingOpenTex; #endif #define dgSariaMouthFrowningTex "__OTR__objects/object_sa/gSariaMouthFrowningTex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaMouthFrowningTex[] = dgSariaMouthFrowningTex; #else static const char gSariaMouthFrowningTex[] __attribute__((aligned (2))) = dgSariaMouthFrowningTex; #endif #define dgSariaEyeSuprisedTex "__OTR__objects/object_sa/gSariaEyeSuprisedTex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaEyeSuprisedTex[] = dgSariaEyeSuprisedTex; #else static const char gSariaEyeSuprisedTex[] __attribute__((aligned (2))) = dgSariaEyeSuprisedTex; #endif #define dgSariaMouthSuprisedTex "__OTR__objects/object_sa/gSariaMouthSuprisedTex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaMouthSuprisedTex[] = dgSariaMouthSuprisedTex; #else static const char gSariaMouthSuprisedTex[] __attribute__((aligned (2))) = dgSariaMouthSuprisedTex; #endif #define dgSariaEyeSadTex "__OTR__objects/object_sa/gSariaEyeSadTex" #ifdef _WIN32 static const __declspec(align(2)) char gSariaEyeSadTex[] = dgSariaEyeSadTex; #else static const char gSariaEyeSadTex[] __attribute__((aligned (2))) = dgSariaEyeSadTex; #endif #define dobject_saTex_002530 "__OTR__objects/object_sa/object_saTex_002530" #ifdef _WIN32 static const __declspec(align(2)) char object_saTex_002530[] = dobject_saTex_002530; #else static const char object_saTex_002530[] __attribute__((aligned (2))) = dobject_saTex_002530; #endif