#ifndef OBJECTS_OBJECT_JJ_H #define OBJECTS_OBJECT_JJ_H 1 #include "align_asset_macro.h" #define dgJabuJabuAnim "__OTR__objects/object_jj/gJabuJabuAnim" static const ALIGN_ASSET(2) char gJabuJabuAnim[] = dgJabuJabuAnim; #define dgJabuJabuEyeOpenTex "__OTR__objects/object_jj/gJabuJabuEyeOpenTex" static const ALIGN_ASSET(2) char gJabuJabuEyeOpenTex[] = dgJabuJabuEyeOpenTex; #define dgJabuJabuEyeHalfTex "__OTR__objects/object_jj/gJabuJabuEyeHalfTex" static const ALIGN_ASSET(2) char gJabuJabuEyeHalfTex[] = dgJabuJabuEyeHalfTex; #define dgJabuJabuEyeClosedTex "__OTR__objects/object_jj/gJabuJabuEyeClosedTex" static const ALIGN_ASSET(2) char gJabuJabuEyeClosedTex[] = dgJabuJabuEyeClosedTex; #define dgJabuJabuSkel "__OTR__objects/object_jj/gJabuJabuSkel" static const ALIGN_ASSET(2) char gJabuJabuSkel[] = dgJabuJabuSkel; #define dgJabuJabuBodyDL "__OTR__objects/object_jj/gJabuJabuBodyDL" static const ALIGN_ASSET(2) char gJabuJabuBodyDL[] = dgJabuJabuBodyDL; #define dgJabuJabuLeftUpperFlipperDL "__OTR__objects/object_jj/gJabuJabuLeftUpperFlipperDL" static const ALIGN_ASSET(2) char gJabuJabuLeftUpperFlipperDL[] = dgJabuJabuLeftUpperFlipperDL; #define dgJabuJabuLeftMidFlipperDL "__OTR__objects/object_jj/gJabuJabuLeftMidFlipperDL" static const ALIGN_ASSET(2) char gJabuJabuLeftMidFlipperDL[] = dgJabuJabuLeftMidFlipperDL; #define dgJabuJabuLeftLowerFlipperDL "__OTR__objects/object_jj/gJabuJabuLeftLowerFlipperDL" static const ALIGN_ASSET(2) char gJabuJabuLeftLowerFlipperDL[] = dgJabuJabuLeftLowerFlipperDL; #define dgJabuJabuHeadDL "__OTR__objects/object_jj/gJabuJabuHeadDL" static const ALIGN_ASSET(2) char gJabuJabuHeadDL[] = dgJabuJabuHeadDL; #define dgJabuJabuLeftFrillDL "__OTR__objects/object_jj/gJabuJabuLeftFrillDL" static const ALIGN_ASSET(2) char gJabuJabuLeftFrillDL[] = dgJabuJabuLeftFrillDL; #define dgJabuJabuRightFrillDL "__OTR__objects/object_jj/gJabuJabuRightFrillDL" static const ALIGN_ASSET(2) char gJabuJabuRightFrillDL[] = dgJabuJabuRightFrillDL; #define dgJabuJabuRightUpperFlipperDL "__OTR__objects/object_jj/gJabuJabuRightUpperFlipperDL" static const ALIGN_ASSET(2) char gJabuJabuRightUpperFlipperDL[] = dgJabuJabuRightUpperFlipperDL; #define dgJabuJabuRightMidFlipperDL "__OTR__objects/object_jj/gJabuJabuRightMidFlipperDL" static const ALIGN_ASSET(2) char gJabuJabuRightMidFlipperDL[] = dgJabuJabuRightMidFlipperDL; #define dgJabuJabuRightLowerFlipperDL "__OTR__objects/object_jj/gJabuJabuRightLowerFlipperDL" static const ALIGN_ASSET(2) char gJabuJabuRightLowerFlipperDL[] = dgJabuJabuRightLowerFlipperDL; #define dgJabuJabuFlukeDL "__OTR__objects/object_jj/gJabuJabuFlukeDL" static const ALIGN_ASSET(2) char gJabuJabuFlukeDL[] = dgJabuJabuFlukeDL; #define dgJabuJabuFrillTex "__OTR__objects/object_jj/gJabuJabuFrillTex" static const ALIGN_ASSET(2) char gJabuJabuFrillTex[] = dgJabuJabuFrillTex; #define dgJabuJabuNostrilTex "__OTR__objects/object_jj/gJabuJabuNostrilTex" static const ALIGN_ASSET(2) char gJabuJabuNostrilTex[] = dgJabuJabuNostrilTex; #define dgJabuJabuNoseDecorationTex "__OTR__objects/object_jj/gJabuJabuNoseDecorationTex" static const ALIGN_ASSET(2) char gJabuJabuNoseDecorationTex[] = dgJabuJabuNoseDecorationTex; #define dgJabuJabuToothTex "__OTR__objects/object_jj/gJabuJabuToothTex" static const ALIGN_ASSET(2) char gJabuJabuToothTex[] = dgJabuJabuToothTex; #define dgJabuJabuLipTex "__OTR__objects/object_jj/gJabuJabuLipTex" static const ALIGN_ASSET(2) char gJabuJabuLipTex[] = dgJabuJabuLipTex; #define dgJabuJabuLipMouthCornerTex "__OTR__objects/object_jj/gJabuJabuLipMouthCornerTex" static const ALIGN_ASSET(2) char gJabuJabuLipMouthCornerTex[] = dgJabuJabuLipMouthCornerTex; #define dgJabuJabuDiademSideTex "__OTR__objects/object_jj/gJabuJabuDiademSideTex" static const ALIGN_ASSET(2) char gJabuJabuDiademSideTex[] = dgJabuJabuDiademSideTex; #define dgJabuJabuLateralTex "__OTR__objects/object_jj/gJabuJabuLateralTex" static const ALIGN_ASSET(2) char gJabuJabuLateralTex[] = dgJabuJabuLateralTex; #define dgJabuJabuEyeOrbitTex "__OTR__objects/object_jj/gJabuJabuEyeOrbitTex" static const ALIGN_ASSET(2) char gJabuJabuEyeOrbitTex[] = dgJabuJabuEyeOrbitTex; #define dgJabuJabuDorsalTex "__OTR__objects/object_jj/gJabuJabuDorsalTex" static const ALIGN_ASSET(2) char gJabuJabuDorsalTex[] = dgJabuJabuDorsalTex; #define dgJabuJabuCapOuterTex "__OTR__objects/object_jj/gJabuJabuCapOuterTex" static const ALIGN_ASSET(2) char gJabuJabuCapOuterTex[] = dgJabuJabuCapOuterTex; #define dgJabuJabuCapInnerTex "__OTR__objects/object_jj/gJabuJabuCapInnerTex" static const ALIGN_ASSET(2) char gJabuJabuCapInnerTex[] = dgJabuJabuCapInnerTex; #define dgJabuJabuMouthRoofTex "__OTR__objects/object_jj/gJabuJabuMouthRoofTex" static const ALIGN_ASSET(2) char gJabuJabuMouthRoofTex[] = dgJabuJabuMouthRoofTex; #define dgJabuJabuDiademCenterTex "__OTR__objects/object_jj/gJabuJabuDiademCenterTex" static const ALIGN_ASSET(2) char gJabuJabuDiademCenterTex[] = dgJabuJabuDiademCenterTex; #define dgJabuJabuFinTex "__OTR__objects/object_jj/gJabuJabuFinTex" static const ALIGN_ASSET(2) char gJabuJabuFinTex[] = dgJabuJabuFinTex; #define dgJabuJabuMouthFloorTex "__OTR__objects/object_jj/gJabuJabuMouthFloorTex" static const ALIGN_ASSET(2) char gJabuJabuMouthFloorTex[] = dgJabuJabuMouthFloorTex; #define dgJabuJabuHeadCol "__OTR__objects/object_jj/gJabuJabuHeadCol" static const ALIGN_ASSET(2) char gJabuJabuHeadCol[] = dgJabuJabuHeadCol; #define dgJabuJabuBodyCol "__OTR__objects/object_jj/gJabuJabuBodyCol" static const ALIGN_ASSET(2) char gJabuJabuBodyCol[] = dgJabuJabuBodyCol; #define dgJabuJabuUnusedCol "__OTR__objects/object_jj/gJabuJabuUnusedCol" static const ALIGN_ASSET(2) char gJabuJabuUnusedCol[] = dgJabuJabuUnusedCol; #endif // OBJECTS_OBJECT_JJ_H