#pragma once

#include "align_asset_macro.h"

#define dgSunsetOvercastSkyboxTLUT "__OTR__textures/vr_cloud2_pal_static/gSunsetOvercastSkyboxTLUT"
static const ALIGN_ASSET(2) char gSunsetOvercastSkyboxTLUT[] = dgSunsetOvercastSkyboxTLUT;