#include "global.h" void Overlay_Relocate(void* allocatedVRamAddress, OverlayRelocationSection* overlayInfo, void* vRamAddress) { u32 sections[4]; u32 relocatedValue; u32 dbg; u32 relocOffset; u32 relocData; uintptr_t unrelocatedAddress; u32 i; uintptr_t* relocDataP; u32* luiRefs[32]; u32 luiVals[32]; uintptr_t relocatedAddress; u32 reloc; uintptr_t vaddr; u32* luiInstRef; uintptr_t allocu32 = (uintptr_t)allocatedVRamAddress; u32* regValP; u32 isLoNeg; relocOffset = 0; relocatedValue = 0; unrelocatedAddress = 0; relocatedAddress = 0; if (gOverlayLogSeverity >= 3) { osSyncPrintf("DoRelocation(%08x, %08x, %08x)\n", allocatedVRamAddress, overlayInfo, vRamAddress); osSyncPrintf("text=%08x, data=%08x, rodata=%08x, bss=%08x\n", overlayInfo->textSize, overlayInfo->dataSize, overlayInfo->rodataSize, overlayInfo->bssSize); } sections[0] = 0; sections[1] = allocu32; sections[2] = allocu32 + overlayInfo->textSize; sections[3] = sections[2] + overlayInfo->dataSize; for (i = 0; i < overlayInfo->nRelocations; i++) { reloc = overlayInfo->relocations[i]; relocDataP = (u32*)(sections[reloc >> 0x1E] + (reloc & 0xFFFFFF)); relocData = *relocDataP; switch (reloc & 0x3F000000) { case 0x2000000: /* R_MIPS_32 * Handles 32-bit address relocation. Used in things such as * jump tables. */ if ((*relocDataP & 0xF000000) == 0) { luiInstRef = vRamAddress; relocOffset = *relocDataP - (uintptr_t)luiInstRef; relocatedValue = relocOffset + allocu32; relocatedAddress = relocatedValue; unrelocatedAddress = relocData; *relocDataP = relocatedAddress; } break; case 0x4000000: /* R_MIPS_26 * Handles 26-bit address relocation, used for jumps and jals */ unrelocatedAddress = ((*relocDataP & 0x3FFFFFF) << 2) | 0x80000000; relocOffset = unrelocatedAddress - (uintptr_t)vRamAddress; relocatedValue = (*relocDataP & 0xFC000000) | (((allocu32 + relocOffset) & 0xFFFFFFF) >> 2); relocatedAddress = ((relocatedValue & 0x3FFFFFF) << 2) | 0x80000000; *relocDataP = relocatedValue; break; case 0x5000000: /* R_MIPS_HI16 * Handles relocation for a lui instruciton, store the reference to * the instruction, and will update it in the R_MIPS_LO16 section. */ luiRefs[(*relocDataP >> 0x10) & 0x1F] = relocDataP; luiVals[(*relocDataP >> 0x10) & 0x1F] = *relocDataP; break; case 0x6000000: /* R_MIPS_LO16 * Updates the LUI instruction to reflect the relocated address. * The full address is calculated from the LUI and lo parts, and then updated. * if the lo part is negative, add 1 to the lui. */ regValP = &luiVals[((*relocDataP >> 0x15) & 0x1F)]; vaddr = (*regValP << 0x10) + (s16)*relocDataP; luiInstRef = luiRefs[((*relocDataP >> 0x15) & 0x1F)]; if ((vaddr & 0xF000000) == 0) { relocOffset = vaddr - (uintptr_t)vRamAddress; vaddr = (s16)relocData; isLoNeg = (((relocOffset + allocu32) & 0x8000) ? 1 : 0); unrelocatedAddress = (*luiInstRef << 0x10) + vaddr; *luiInstRef = (*luiInstRef & 0xFFFF0000) | ((((relocOffset + allocu32) >> 0x10) & 0xFFFF) + isLoNeg); relocatedValue = (*relocDataP & 0xFFFF0000) | ((relocOffset + allocu32) & 0xFFFF); relocatedAddress = (*luiInstRef << 0x10) + (s16)relocatedValue; *relocDataP = relocatedValue; } break; } dbg = 0x10; switch (reloc & 0x3F000000) { case 0x2000000: dbg = 0x16; case 0x4000000: dbg += 0xA; case 0x6000000: if (gOverlayLogSeverity >= 3) { osSyncPrintf("%02d %08x %08x %08x ", dbg, relocDataP, relocatedValue, relocatedAddress); osSyncPrintf(" %08x %08x %08x %08x\n", ((uintptr_t)relocDataP + (uintptr_t)vRamAddress) - allocu32, relocData, unrelocatedAddress, relocOffset); } } } }