#include "global.h" #include // (Note: 80 = SCREEN_HEIGHT/3, see VisMono_DrawTexture) // This may not have been kept up-to-date with the code, 1+1+1+80*(7+2+2+3)+1+1 makes more sense #define DLSIZE (1 + 3 + 1 + 1 + 80 * (7 + 2 + 2 + 3) + 1) // framebuffer extern u16 D_0F000000[]; void VisMono_Init(VisMono* this) { memset(this, 0, sizeof(VisMono)); this->unk_00 = 0; this->setScissor = false; this->primColor.r = 255; this->primColor.g = 255; this->primColor.b = 255; this->primColor.a = 255; this->envColor.r = 0; this->envColor.g = 0; this->envColor.b = 0; this->envColor.a = 0; } void VisMono_Destroy(VisMono* this) { SYSTEM_ARENA_FREE_DEBUG(this->monoDl); } void VisMono_UpdateTexture(VisMono* this, u16* tex) { s32 i; for (i = 0; i < 256; i++) { tex[i] = ((((i >> 3 & 0x1F) * 2 + (i << 2 & 0x1F) * 4) * 0xFF / 0xD9) << 8) | (((i >> 6 & 0x1F) * 4 + (i >> 1 & 0x1F)) * 0xFF / 0xD9); } } Gfx* VisMono_DrawTexture(VisMono* this, Gfx* gfx) { // OTRTODO #if 1 s32 y; s32 height = 3; //u16* tex = D_0F000000; u16* tex = SEG_ADDR(0xF, 0); gDPPipeSync(gfx++); gDPSetOtherMode(gfx++, G_AD_DISABLE | G_CD_DISABLE | G_CK_NONE | G_TC_FILT | G_TF_POINT | G_TT_IA16 | G_TL_TILE | G_TD_CLAMP | G_TP_NONE | G_CYC_2CYCLE | G_PM_1PRIMITIVE, G_AC_NONE | G_ZS_PRIM | GBL_c1(G_BL_CLR_IN, G_BL_0, G_BL_CLR_IN, G_BL_1) | G_RM_CLD_SURF2); gDPSetCombineLERP(gfx++, 1, 0, TEXEL1_ALPHA, TEXEL0, 0, 0, 0, 1, PRIMITIVE, ENVIRONMENT, COMBINED, ENVIRONMENT, 0, 0, 0, PRIMITIVE); for (y = 0; y <= SCREEN_HEIGHT - height; y += height) { gDPLoadTextureBlock(gfx++, tex, G_IM_FMT_CI, G_IM_SIZ_8b, SCREEN_WIDTH * 2, height, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); gDPSetTile(gfx++, G_IM_FMT_CI, G_IM_SIZ_8b, 80, 0x0, G_TX_RENDERTILE, 0, G_TX_NOMIRROR | G_TX_CLAMP, 0, 0, G_TX_NOMIRROR | G_TX_CLAMP, 0, 0); gDPSetTileSize(gfx++, G_TX_RENDERTILE, (2 << 2), 0, ((SCREEN_WIDTH * 2 + 1) << 2), (2 << 2)); gDPSetTile(gfx++, G_IM_FMT_CI, G_IM_SIZ_8b, 80, 0x0, 1, 1, G_TX_NOMIRROR | G_TX_CLAMP, 0, 0, G_TX_NOMIRROR | G_TX_CLAMP, 0, 0); gDPSetTileSize(gfx++, 1, (1 << 2), 0, ((SCREEN_WIDTH * 2) << 2), (2 << 2)); gSPTextureRectangle(gfx++, 0, y << 2, (SCREEN_WIDTH << 2), (y + height) << 2, G_TX_RENDERTILE, 2 << 5, 0, 2 << 10, 1 << 10); tex += SCREEN_WIDTH * height; } gDPPipeSync(gfx++); gSPEndDisplayList(gfx++); #endif return gfx; } void VisMono_Draw(VisMono* this, Gfx** gfxp) { Gfx* gfx = *gfxp; u16* tlut; Gfx* monoDL; Gfx* glistpEnd; if (this->tlut) { tlut = this->tlut; } else { tlut = Graph_DlistAlloc(&gfx, 256 * sizeof(u16)); VisMono_UpdateTexture(this, tlut); } if (this->monoDl) { monoDL = this->monoDl; } else { monoDL = Graph_DlistAlloc(&gfx, DLSIZE * sizeof(Gfx)); glistpEnd = VisMono_DrawTexture(this, monoDL); if (!(glistpEnd <= monoDL + DLSIZE)) { LOG_ADDRESS("glistp_end", glistpEnd); LOG_ADDRESS("mono_dl", monoDL); LOG_ADDRESS("mono_dl + (1+3+1+1+80*(7+2+2+3)+1)", monoDL + DLSIZE); LOG_ADDRESS("(1+3+1+1+80*(7+2+2+3)+1)", DLSIZE); } ASSERT(glistpEnd <= monoDL + DLSIZE); } gDPPipeSync(gfx++); if (this->setScissor == true) { gDPSetScissor(gfx++, G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT); } gDPSetColor(gfx++, G_SETPRIMCOLOR, this->primColor.rgba); gDPSetColor(gfx++, G_SETENVCOLOR, this->envColor.rgba); gDPLoadTLUT_pal256(gfx++, tlut); gSPDisplayList(gfx++, monoDL); gDPPipeSync(gfx++); *gfxp = gfx; } void VisMono_DrawOld(VisMono* this) { Gfx* glistpEnd; if (!this->tlut) { this->tlut = SYSTEM_ARENA_MALLOC_DEBUG(256 * sizeof(u16)); VisMono_UpdateTexture(this, this->tlut); } if (!this->monoDl) { this->monoDl = SYSTEM_ARENA_MALLOC_DEBUG(DLSIZE * sizeof(Gfx)); glistpEnd = VisMono_DrawTexture(this, this->monoDl); ASSERT(glistpEnd <= this->monoDl + DLSIZE); } }