#!/bin/bash HERE="$(dirname "$(readlink -f "${0}")")"/../.. export PATH="$HERE"/bin:"$HERE"/usr/bin:"$PATH" export LD_LIBRARY_PATH="$HERE"/usr/lib:"$LD_LIBRARY_PATH" export ZENITY=$(command -v zenity) while [[ ! -e "$PWD"/oot.otr ]]; do export ASSETDIR="$(mktemp -d /tmp/assets-XXXXX)" ln -s "$HERE"/usr/bin/{assets,soh.elf,OTRGui} "$ASSETDIR" export OLDPWD="$PWD" mkdir -p "$ASSETDIR"/tmp mkdir -p "$ASSETDIR"/Extract/assets if [ -e "$PWD"/*.*64 ]; then ln -s "$OLDPWD"/*.*64 "$ASSETDIR"/tmp/rom.z64 cp -r "$ASSETDIR"/assets/game/ship_of_harkinian "$ASSETDIR"/Extract/assets/ cd "$ASSETDIR" ROMHASH=$(sha1sum -b "$ASSETDIR"/tmp/rom.z64 | awk '{ print $1 }') case "$ROMHASH" in cee6bc3c2a634b41728f2af8da54d9bf8cc14099) ROM=GC_NMQ_D;; 0227d7c0074f2d0ac935631990da8ec5914597b4) ROM=GC_NMQ_PAL_F;; *) if [ -n "$ZENITY" ]; then zenity --error --timeout=10 --text="ROM hash $ROMHASH does not match" --title="Incorrect ROM file" --width=500 --width=200 else echo -e "\nrom hash does not match\n" fi exit;; esac if [ -n "$ZENITY" ]; then (echo "# 25%"; echo "25"; sleep 2; echo "# 50%"; echo "50"; sleep 3; echo "# 75%"; echo "75"; sleep 2; echo "# 100%"; echo "100"; sleep 3) | zenity --progress --title="OTR Generating..." --timeout=10 --percentage=0 --icon-name=soh --window-icon=soh.png --height=80 --width=400 & else echo "Processing..." fi assets/extractor/ZAPD.out ed -eh -i assets/extractor/xmls/"${ROM}" -b tmp/rom.z64 -fl assets/extractor/filelists -o placeholder -osf placeholder -gsf 1 -rconf assets/extractor/Config_"${ROM}".xml -se OTR > /dev/null 2>&1 cp "$ASSETDIR"/oot.otr "$OLDPWD" echo "Restart $APPIMAGE to play!" sleep 3 rm -r "$ASSETDIR" break else if [ -n "$ZENITY" ]; then zenity --error --timeout=5 --text="Place ROM in $OWD" --title="Missing ROM file" --width=500 --width=200 else echo -e "\nPlace ROM in this folder\n" fi exit fi done cd "$OWD" ln -s "$HERE"/usr/bin/gamecontrollerdb.txt "$PWD" "$HERE"/usr/bin/soh.elf unlink "$PWD"/gamecontrollerdb.txt exit