#ifndef Z_BG_SPOT01_OBJECTS2_H #define Z_BG_SPOT01_OBJECTS2_H #include "ultra64.h" #include "global.h" struct BgSpot01Objects2; typedef void (*BgSpot01Objects2ActionFunc)(struct BgSpot01Objects2*, GlobalContext*); typedef struct BgSpot01Objects2 { /* 0x0000 */ DynaPolyActor dyna; /* 0x0164 */ BgSpot01Objects2ActionFunc actionFunc; /* 0x0168 */ char unk_168[0x10]; /* 0x0178 */ s32 objectId; /* 0x017C */ s8 objBankIndex; } BgSpot01Objects2; // size = 0x0180 #endif