#ifndef Z_BG_JYA_GOROIWA_H #define Z_BG_JYA_GOROIWA_H #include "ultra64.h" #include "global.h" struct BgJyaGoroiwa; typedef void (*BgJyaGoroiwaFunc)(struct BgJyaGoroiwa*, GlobalContext*); typedef struct BgJyaGoroiwa { /* 0x0000 */ Actor actor; /* 0x014C */ BgJyaGoroiwaFunc actionFunc; /* 0x0150 */ ColliderJntSph collider; /* 0x0170 */ ColliderJntSphElement colliderItem; /* 0x01B0 */ f32 speedFactor; /* 0x01B4 */ s16 hasHit; /* 0x01B6 */ s16 waitTimer; /* 0x01B8 */ f32 yOffsetSpeed; } BgJyaGoroiwa; // size = 0x01BC #endif