Debug
Win32
Release
Win32
Debug
x64
Release
x64
16.0
Win32Proj
{31348aa7-8dc5-4fa7-955f-e80855cade9e}
soh
10.0
Application
true
v142
Unicode
false
Application
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true
Unicode
false
Application
true
v142
Unicode
Application
false
v142
true
Unicode
$(ProjectDir)assets;$(ProjectDir)build;$(ProjectDir)include;$(ProjectDir)src;$(ProjectDir);$(ProjectDir)..\libultraship\libultraship\Lib\libjpeg\include;$(ProjectDir)..\libultraship\libultraship;$(ProjectDir)..\libultraship\libultraship\Lib\spdlog\include;$(ProjectDir)..\ZAPDTR\ZAPDUtils;$(ProjectDir)..\libultraship\libultraship\Lib\Fast3D\U64;$(ProjectDir)..\libultraship\libultraship\Lib\Fast3D\U64\PR;$(ProjectDir)..\libultraship\libultraship\Lib\SDL;$(IncludePath)
$(OutDir);$(ProjectDir)..\libultraship\libultraship;$(ProjectDir)..\libultraship\libultraship\Lib\SDL\lib\x86;$(ProjectDir)..\libultraship\libultraship\Lib\GLEW\x86;$(ProjectDir)..\libultraship\libultraship\Lib\GLFW;$(LibraryPath)
$(Configuration)Obj\
false
$(ProjectDir)assets;$(ProjectDir)build;$(ProjectDir)include;$(ProjectDir)src;$(ProjectDir);$(ProjectDir)..\libultraship\libultraship\Lib\libjpeg\include;$(ProjectDir)..\libultraship\libultraship;$(ProjectDir)..\libultraship\libultraship\Lib\spdlog\include;$(ProjectDir)..\ZAPDTR\ZAPDUtils;$(ProjectDir)..\libultraship\libultraship\Lib\Fast3D\U64;$(ProjectDir)..\libultraship\libultraship\Lib\Fast3D\U64\PR;$(ProjectDir)..\libultraship\libultraship\Lib\SDL;$(IncludePath)
$(OutDir);$(ProjectDir)..\libultraship\libultraship;$(ProjectDir)..\libultraship\libultraship\Lib\SDL\lib\x86;$(ProjectDir)..\libultraship\libultraship\Lib\GLEW\x86;$(ProjectDir)..\libultraship\libultraship\Lib\GLFW;$(LibraryPath)
$(Configuration)Obj\
true
$(ProjectDir)assets;$(ProjectDir)build;$(ProjectDir)include;$(ProjectDir)src;$(ProjectDir);$(ProjectDir)..\libultraship\libultraship;$(ProjectDir)..\libultraship\libultraship\Lib\spdlog\include;$(ProjectDir)..\ZAPDTR\ZAPDUtils;$(ProjectDir)..\libultraship\libultraship\Lib\Fast3D\U64;$(ProjectDir)..\libultraship\libultraship\Lib\Fast3D\U64\PR;$(IncludePath)
$(OutDir);$(ProjectDir)..\libultraship\libultraship;$(ProjectDir)..\libultraship\libultraship\Lib\SDL\lib\x64;$(ProjectDir)..\libultraship\libultraship\Lib\GLEW\x64;$(ProjectDir)..\libultraship\libultraship\Lib\GLFW;$(LibraryPath)
false
$(ProjectDir)assets;$(ProjectDir)build;$(ProjectDir)include;$(ProjectDir)src;$(ProjectDir);$(ProjectDir)..\libultraship\libultraship;$(ProjectDir)..\libultraship\libultraship\Lib\spdlog\include;$(ProjectDir)..\ZAPDTR\ZAPDUtils;$(ProjectDir)..\libultraship\libultraship\Lib\Fast3D\U64;$(ProjectDir)..\libultraship\libultraship\Lib\Fast3D\U64\PR;$(IncludePath)
$(OutDir);$(ProjectDir)..\libultraship\libultraship;$(ProjectDir)..\libultraship\libultraship\Lib\SDL\lib\x64;$(ProjectDir)..\libultraship\libultraship\Lib\GLEW\x64;$(ProjectDir)..\libultraship\libultraship\Lib\GLFW;$(LibraryPath)
TurnOffAllWarnings
false
NOINCLUDE_GAME_PRINTF;WIN32;_DEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;ENABLE_OPENGL;%(PreprocessorDefinitions)
true
stdcpp20
MultiThreadedDebug
true
StackFrameRuntimeCheck
Console
true
libultraship.lib;ZAPDUtils.lib;opengl32.lib;glu32.lib;SDL2.lib;SDL2main.lib;glfw3dll.lib;glew32s.lib;winmm.lib;imm32.lib;version.lib;setupapi.lib;%(AdditionalDependencies)
8777216
true
true
copy /b $(ProjectDir)src\boot\build.c +,,
TurnOffAllWarnings
true
true
false
INCLUDE_GAME_PRINTF;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)GLEW_STATIC
true
stdcpp20
MultiThreaded
MaxSpeed
true
Console
true
true
true
libultraship.lib;ZAPDUtils.lib;opengl32.lib;glu32.lib;SDL2.lib;SDL2main.lib;glfw3dll.lib;glew32s.lib;winmm.lib;imm32.lib;version.lib;setupapi.lib;%(AdditionalDependencies)
/FORCE:MULTIPLE %(AdditionalOptions)
TurnOffAllWarnings
false
INCLUDE_GAME_PRINTF;_DEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;ENABLE_DX11;%(PreprocessorDefinitions)GLEW_STATIC
true
stdcpp17
MultiThreadedDebug
true
Console
true
libultraship.lib;ZAPDUtils.lib;opengl32.lib;glu32.lib;SDL2.lib;SDL2main.lib;glfw3dll.lib;glew32s.lib;winmm.lib;imm32.lib;version.lib;setupapi.lib;%(AdditionalDependencies)
/FORCE:MULTIPLE %(AdditionalOptions)
Level3
true
true
true
INCLUDE_GAME_PRINTF;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)GLEW_STATIC
true
true
Console
true
true
true
/FORCE:MULTIPLE %(AdditionalOptions)