#pragma once #include "Resource.h" namespace Ship { class Vtx { public: int16_t x, y, z; uint16_t flag; int16_t s, t; uint8_t r, g, b, a; }; class VertexV0 : public ResourceFile { public: void ParseFileBinary(BinaryReader* reader, Resource* res) override; }; class Vertex : public Resource { public: std::vector vtxList; }; }