#pragma once #include "stdint.h" #define GRAVITY_LEVEL_NORMAL 1.0f #define GRAVITY_LEVEL_LIGHT 0.0f #define GRAVITY_LEVEL_HEAVY 2.0f #ifdef __cplusplus extern "C" { #endif // bools are exported as uint32_t for compatibility with C code extern uint32_t chaosEffectNoUI; extern uint32_t chaosEffectGiantLink; extern uint32_t chaosEffectMinishLink; extern uint32_t chaosEffectPaperLink; extern uint32_t chaosEffectResetLinkScale; extern uint32_t chaosEffectInvisibleLink; extern uint32_t chaosEffectOneHitKO; extern uint32_t chaosEffectPacifistMode; extern int32_t chaosEffectDefenseModifier; extern uint32_t chaosEffectNoZ; extern uint32_t chaosEffectReverseControls; extern uint32_t chaosEffectGravityLevel; extern int32_t chaosEffectSpeedModifier; #ifdef __cplusplus } #endif void DebugConsole_Init(void);