#ifndef Z_EN_CROW_H #define Z_EN_CROW_H #include "ultra64.h" #include "global.h" struct EnCrow; typedef void (*EnCrowActionFunc)(struct EnCrow*, GlobalContext*); typedef struct EnCrow { /* 0x0000 */ Actor actor; /* 0x014C */ Vec3f bodyPartsPos[4]; /* 0x017C */ SkelAnime skelAnime; /* 0x01C0 */ EnCrowActionFunc actionFunc; /* 0x01C4 */ s16 timer; /* 0x01C6 */ s16 aimRotX; /* 0x01C8 */ s16 aimRotY; /* 0x01CA */ Vec3s jointTable[9]; /* 0x0200 */ Vec3s morphTable[9]; /* 0x0238 */ ColliderJntSph collider; /* 0x0258 */ ColliderJntSphElement colliderItems[1]; } EnCrow; // size = 0x0298 #endif