#ifndef TEXTURES_VR_CLOUD0_PAL_STATIC_H #define TEXTURES_VR_CLOUD0_PAL_STATIC_H 1 #include "align_asset_macro.h" #define dgSunriseOvercastSkyboxTLUT "__OTR__textures/vr_cloud0_pal_static/gSunriseOvercastSkyboxTLUT" static const ALIGN_ASSET(2) char gSunriseOvercastSkyboxTLUT[] = dgSunriseOvercastSkyboxTLUT; #endif // TEXTURES_VR_CLOUD0_PAL_STATIC_H